Page 6 of 19 FirstFirst ... 4 5 6 7 8 16 ... LastLast
Results 51 to 60 of 192

Hybrid View

  1. #1
    Player
    TheKingSlayer's Avatar
    Join Date
    Feb 2014
    Posts
    114
    Character
    Older King
    World
    Exodus
    Main Class
    Lancer Lv 70
    Has anyone else noticed that popping BotD pre-pull helps free up some of the double weaving? Plus you still have plenty of time (6-7 seconds) left on BotD when you hit your 4th combo.

    Here's what I'm doing for opener:
    2 secs before pull (BotD) Run in on pull (or backflip for style points) (Littany) HT (Infusion Pot) ID (DS + B4B) Dis (SSD) CT (Gierk + MD) 4th (Jump) 5th (DFD) TT (MD) VT (LS) FT 4th 5th.
    -DS and B4B are still up for my second 5th combo.
    -Using SSD earlier, you will have ~4-5 secs until geirk is available for LoTD once you use your 4th SSD.
    -The only funky part is the moving to the flank after 4th but before Jump to set up 5th.

    Thoughts? Investors...? Possibly you!
    (0)
    Friends don't let friends Dragoon

  2. #2
    Player
    Orphan_Benn's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    17
    Character
    Numinor Benn
    World
    Ragnarok
    Main Class
    Lancer Lv 70
    So anyone know what the supposed BiS for us is currently? Been looking around and haven't found anything solid. If there currently isn't one anyone know what's the lowest we want to hit on Skill Speed so I can plan something out around that? This will also be assuming that we still want DH>Det>Crit>SS.
    (0)

  3. #3
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Orphan_Benn View Post
    This will also be assuming that we still want DH>Det>Crit>SS.
    DH > CRT = Det > SS

    "CRT = DET because of Battle Litany. However, if one were to stack CRT (and DH) you can bet that you'll see CRT > DET." -Dervy
    (1)

  4. #4
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by TheKingSlayer View Post
    Has anyone else noticed that popping BotD pre-pull helps free up some of the double weaving? Plus you still have plenty of time (6-7 seconds) left on BotD when you hit your 4th combo.
    While I still strain to reduce wordiness in the OP, I do think this warrants mentioning somewhere (as with the merits of flipped SSD/Jump, the only reason it's not in there already is because I'm having trouble deciding). I heard rumors that some people were already doing this when it was 15s, so at 20s it should be nearly without risk. Nonetheless, I hesitate to present any non-foolproof precast as a "basic" technique.

    I'm also iffy on precasting any buffs, honestly... HT is a great buff because the payoff is very quick, but buffing it itself seems kinda wimpy. And I already heard some complaints in HW that BL as soon as you tickle the boss is too early for some people. Perhaps when someone finally makes a really convincing party sim I can finally investigate that.

    Quote Originally Posted by Orphan_Benn View Post
    So anyone know what the supposed BiS for us is currently? Been looking around and haven't found anything solid. If there currently isn't one anyone know what's the lowest we want to hit on Skill Speed so I can plan something out around that? This will also be assuming that we still want DH>Det>Crit>SS.
    After deciding that low SS is probably not a serious problem (by fiat... plus my entire ARR+HW raiding and theorycrafting experience other than AlexPrime was that all this "minimum SS" stuff was just not helping), I have finally decided to take a risk on at least presenting weights that reflect a very low SS set (which is linked there), and presuming that a "minimum" should be up to raiders who know what they like. For now, i320 weights are removed while I ponder how one might see a "crit transition" coming; I can't shake the feeling that since it's already here, it may be with us all expansion. People who will be using only Lost Allagan (Tomestone of Creation) gear will have high SS.

    Also, while it is a much more minor update than I'd like, I have added the first graphic to Chapter 1. I pray it does not look too busy, but should that be the case, one's eyes should nonetheless be able to follow the icons while it is open on another window, screen, or mobile device, I think while practicing their GCD muscle memory.
    (0)
    Last edited by SunnyHirose; 07-23-2017 at 05:29 PM.
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  5. #5
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    To piggyback, per Krindor:

    "Per point value it is around 1700, but before 1700 crit is worth less than DH per point meaning that melding to hit 1700 is wrong and it's that you should instead try and hit 1700 without stacking any crit and then meld. Crit isn't worth stacking over DH until you can hit around 2700 for it to be better than DH, or 2300 for it to be better than DET."
    (0)

  6. #6
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    I made a VERY tentative BiS for myself and figured why not toss it out to see what can be fixed: http://ffxiv.ariyala.com/11S1T
    This build is working off of DH>>crit=Det while favoring det. A build favoring crit: http://ffxiv.ariyala.com/11S1H

    As for pre-BoTD casting: I agree it may be a good idea if you know your tank. I weave BL into my 2nd GCD and given a 2.4 GCD, BoTD is at lets say 18s due to a "oops", which gives us 10s or so leeway to hit our 4th and 5th (for an instant 30s). Unless the tank does a countdown and you pop 13s early... there is no harm and it helps a lot.

    To give context, our 4th and 5th give 20s roughly. When we pop BoTD, we technically need only 10s of it to top off while even less is fine if LoTD isn't ready. Pre-casting it at around 1-2s of a countdown gives us our 30s and, for Savage, more than enough room for LoTD (we won't have it for another minute) while freeing up some weave space.
    (0)
    Last edited by Frowny; 07-23-2017 at 06:27 PM.

  7. #7
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Has anyone experimented with a high SKS build (1600+)? I met a DRG in-game while pugging O2S who claims he can get 200+ dps than the DH/crit builds because you "get more hits off during buff windows". I haven't been able to test this (because I dont have the gil yet) but if so, I'm really interested.
    (0)

  8. #8
    Player
    J1992's Avatar
    Join Date
    Jul 2017
    Posts
    22
    Character
    Lancer Of'the'red
    World
    Zodiark
    Main Class
    Lancer Lv 90
    a question, at susano extreme, some people are claiming that 3100 is the minimal dps requirement. I find it quite odd, because ive been in groups with way lower dps and we still made it. So whats actually the minimal? I would say about 2700 and not dying.
    (0)

  9. #9
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by J1992 View Post
    a question, at susano extreme, some people are claiming that 3100 is the minimal dps requirement. I find it quite odd, because ive been in groups with way lower dps and we still made it. So whats actually the minimal? I would say about 2700 and not dying.
    Sounds more like the minimal DPS they are willing to accept for their farms, but don't quote me on this. I have not done so, but know people that have and my understanding is that they are more mechanics based than anything else.
    (0)

  10. #10
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Nora_of_Mira View Post
    Has anyone experimented with a high SKS build (1600+)? I met a DRG in-game while pugging O2S who claims he can get 200+ dps than the DH/crit builds because you "get more hits off during buff windows". I haven't been able to test this (because I dont have the gil yet) but if so, I'm really interested.
    Without any proof, he is most likely talking shit. The SKS threshold you would need to get an extra GCD within a buff window would likely need to be quite higher than that (maybe in the 2500+ league, I'm not quite sure). Also because BfB is no longer 30%, and DS and BfB only line up every 3rd BfB and 2nd DS which would still make it weaker than BfB, getting extra hits in the buff windows isn't a super large DPS gain anyway.

    However, DRG gear always has copious amounts of SkS so maybe the Devs are trying to tell us something, no more TP issues coupled with the damage buff to autos and DET being buffed for autos aswell means that SkS is no longer a trash stat at least, the weight is quite close. However SkS suffers the most with downtime which is quite a common thing in O3S and O4S. Dhit and Crit despite being RNG are far more reliable
    (0)

Page 6 of 19 FirstFirst ... 4 5 6 7 8 16 ... LastLast