Oh, we understand you want to remove it from the GCd as an improvement to the skill. What Kabooa is saying is that, if that happened, it would require Bloodspiller to be nerfed significantly. Due to the nature of oGCD abilities, if they have a low/no cooldown, they either have a cost that conflicts with other uses in some way (Shinten, Kaiten and Kyuten), have explicit or implicit cooldowns (Guren, Geirskogul, CnS), require certain outside requirements be met (Misery's End, Assassinate) or are a combination of the three (Upheaval, Guren). This provides limiting power on the skill. What you are advocating is to essentially turn Bloodspiller into Shinten. However, there is nothing else meaningful that conflicts with the use of BS, whereas Shinten, while it is SAM's major Kenki dump, the entirety of the SAM rotation revolves around maintaining enough Kenki to utilize Kaiten as needed and Guren when it's off CD. This forces some thought into the use of Shinten, where a good SAM needs to plan Kenki use so to ensure they will have enough Kenki to Guren when it's off CD, or to Kaiten when they need to Midare or refresh Banana.
BS has no such decision making. It's literally a matter of "oh, you have 50 blood? Here's 400+ potency." There's no decision to be made if it's oGCD. You would hit that button with the fist of an angry god pretty much as soon as it would be ready. There's no cost to it like a WAR would have with Upheaval (which also possesses a cooldown) or a SAM would with an ill-timed Guren. Thus, if you're going to take BS off the GCD then you would have to nerf it. Hard.
And as I stated in my previous post, DA+Bloodspiller might be a "loss" in potency over an SE combo now, but that's only under a very specific, functionally impossible premise. It's true in what amounts to a laboratory environment, but as far as real world application goes, it's like all other theorycraft; fun to read, but ultimately not a solid reflection of reality. The reality is that Bloodspiller is at least as powerful/useful as Fell Cleave is on a per-GCD basis, give or take. It has about the same "cost" in terms of build-up and GCD, and whether or not using TBN to get more blood is a good thing will depend on situation at hand, not on the supposedly set-in-stone numbers of an ideal rotation maintained under unrealistic conditions.



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