This is one of the reasons I really want to see Bloodspiller off the GCD. That way it no longer has an MP or Blood "opportunity cost" associated with it.Calm down, don't shout.
You're ignoring the opportunity cost of Bloodgauge every time you use Bloodspiller.
Every time you use Bloodspiller, you're losing out on 3.33 Bloodgauge. If we take the remainder of Bloodspiller's potency over the average GCD, it's 143.34. You divide this by 50 to obtain the potency per Bloodgauge, which is 2.8668. Now you multiply this by 3.33 and you get 9.546. Add this to your math.
It's a marginal loss. Less than before, but still a loss.
I don't see how since you can still easily proc Delirium in the first BW window, if you open with BW.
I don't see that being an issue, they wouldn't have been able to clear v3s by now if his rotation was not on point.
New Job Ideas
Fusilier (TANK) Purely physical; Weapon: Heavy Cannon
Necromancer (DPS) Melee pet job that builds up heavy magic attacks; Weapon: Scythe; Pet: Skeleton/Undead
Ranger (DPS) Ranged heavy DPS with minor utility; Weapon: Rifle
I think they're referring to using TBN early on to get the instant 50 blood. Applies both when tanking and OT on pull, since you could throw TBN on MT (and be virtually guaranteed to proc b/c it would only be a 10% shield).
Yeah, as it is C&S is just another ability in need of a fix. It's only use without DA is in AoE, and I really don't think AoE should be DRK's only forte.
New Job Ideas
Fusilier (TANK) Purely physical; Weapon: Heavy Cannon
Necromancer (DPS) Melee pet job that builds up heavy magic attacks; Weapon: Scythe; Pet: Skeleton/Undead
Ranger (DPS) Ranged heavy DPS with minor utility; Weapon: Rifle
That doesn't make any sense. There is no "potency per blood gauge". The only potency your Blood Gauge offers is by using Bloodspiller.Every time you use Bloodspiller, you're losing out on 3.33 Bloodgauge. If we take the remainder of Bloodspiller's potency over the average GCD, it's 143.34. You divide this by 50 to obtain the potency per Bloodgauge, which is 2.8668. Now you multiply this by 3.33 and you get 9.546. Add this to your math.
You assume 50 blood = 400 pot (out of grit) or 475 Pot (in grit).
From there it is easy to extrapolate pot/blood. Souleater grants 10 blood so anything that pushes it back a GCD costs potency.
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