It's entirely abnormal for more than 500 people to want to access a single zone simultaneously, especially on realms that are not particularly populated. If you can't zone in, wait until it dies down a bit. People still eagerly rush to do Odin and that's half a billion years old, so I sincerely doubt the less-than-a-month-old drops-a-unique-and-highly-recognizable-mount fate is going to suffer from lack of participation anytime soon.
What exactly does this have to do with the OP? Yes, it is entirely abnormal but lets face it, its not like they couldn't have foreseen this. Especially with Odin. Wait until it dies down means the fate is dead. How is that a solution??
The "roads" in this case would be your bandwidth, which is between you and your ISP and has nothing to do with SE or FFXIV.
You said the problem is that Ixion makes the Lochs inaccessible, which is of course due to the sheer number of people in the zone killing it. The relevance of my response is plain, which is that a bit of patience will render this a nonissue. You can make the rather ridiculous claim that the fate will be "dead" once it dies down, but as literally every similar fate still sees sufficient activity to clear it regularly, there's no real precedent to support your claim and thus no reason to take your claim as anything other than hyperbolic whining.
Last edited by Nixxe; 07-11-2017 at 09:17 AM.
It's completely locked out on Greg. They either need to bring back instances or random logouts for the loch zone to get people out of there. I don't give two shites if it disrupts their AFK farming for Ixion.
You're gonna need to upgrade you internet package for that.
I was in quarrymill on balmung for early access. So suffice it to say, it was packed. I had no issues.I get the feeling you havn't even been in a zone that can't handle the amount of players in it. Did you even play in early access?
#1 reason for people to say "sorry im lagging" is crappy internet but that has nothing to do with what we are actually talking about. The instance SHOULD BE ABLE TO HANDLE THE LOAD by now, period. Why repeat the same thing as when Odin came out without even giving it a second thought.And only so many cars can run on the road. #1 reason of people saying "sorry im lagging"? They watch netflix on slow connections while gaming. Not the servers fault.
Reasonable to do, once everyone is on 10Gbit connections. until then tho, I dunno. Server networking is usually 10Gbit, up to 120Gbit or more, depending on how much bandwidth each server needs (physically, logic servers that xiv use are different) if the servers are running 10 or 20 Gbit networks, then its the outside network that is the bottleneck, not the internal server network.
A person's computer has limits in what it can display, then there is the limits in what the network can carry in terms of packet update rate, and finally there is limits in how many people the server itself can support in a given zone.
Now for a given client they have to keep up to date with 299 other people all casting abilities and generating visual lag with their flashy effects. Network lag from a poor connection combined with CPU and GPU heavy loads from graphics settings increases the likelihood of the player's client failing to keep in step with the server. Leading to them disconnecting because as far as the server knows they are not there because they have not told the server they are there because the client still has not gotten its shit together.
So no, it is not just the server. Its every single piece of the experience working (or failing to work) in tandem.
Last edited by TankHunter678; 07-11-2017 at 09:18 AM.
This guy gets it.A person's computer has limits in what it can display, then there is the limits in what the network can carry in terms of packet update rate, and finally there is limits in how many people the server itself can support in a given zone.
Now for a given client they have to keep up to date with 299 other people all casting abilities and generating visual lag with their flashy effects. Network lag from a poor connection combined with CUPU and GPU heavy loads from graphics settings increases the likelihood of the player's client failing to keep in step with the server. Leading to them disconnecting because as far as the server knows they are not there because they have not told the server they are there because the client still has not gotten its shit together.
So no, it is not just the server. Its every single piece of the experience working (or failing to work) in tandem.
lol...it wasnt packed like Ixion is when it pops. People "standing" doing nothing other than zoning into potd is nowhere near doing a large scale fate. You can put your shield down now.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.