
damn autocorrectSalt aside my problem with Sam isnt their damage, I just wanna see that like any other melee dps bad play is punished with more then just a missed opportunity. As it stands if a bad Sam fucks up they still have enough damage to outshine other class with how high their potencies are. I think this can be adjusted if you increase the kenki generation of abilities but allow it and Sen to fall off over time.
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