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  1. #371
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Vincent_Mateus View Post
    I don't care how much stronger Samurai is or isn't compared to other classes, I just want to enjoy Dragoon again and not feel like a liability to my static.... it's 2.0-2.4 all over again.
    Other than the willfull ignorance about balancing issues, this is what upsets me the most. We've already BEEN here. And I certainly do not recall people being so magnanimous.
    (1)

  2. #372
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    http://forum.square-enix.com/ffxiv/t...80#post4263080

    Just in case you thought SAM was getting nerfed
    (0)

  3. #373
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i can't read japanese haha what it say?
    (0)

  4. #374
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    486
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by silentwindfr View Post
    i can't read japanese haha what it say?
    TL;DR from google translate is that SAM is getting adjustments in 4.05 with the release of Omega Savage. Adjustments for other jobs in 4.05 is likely.

    Also tanks are getting enmity adjustments in 4.01 (they cite low level duties as an issue for maintaining hate) and they plan to do something about tank damage scaling and the i270 shire/alex jewelry in 4.05.
    (0)
    Last edited by magnanimousCynic; 07-04-2017 at 01:42 PM.
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  5. #375
    Player
    Bardo's Avatar
    Join Date
    Aug 2013
    Posts
    296
    Character
    Bardo Phor
    World
    Sargatanas
    Main Class
    Archer Lv 70
    From an outsider looking in, I can't help but wonder:
    If you care enough about min-maxing that you see a 10% difference and think "liability" or "garbage", then why are you not leveling multiple jobs?

    There's always a Meta, and that meta changes nearly every time there's a balance patch or new content releases. If you level only one job, then you put yourself at risk of this same situation happening over and over, do you not? And it's not as though leveling multiple jobs is difficult.
    (1)

  6. #376
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by MiruWest View Post
    http://forum.square-enix.com/ffxiv/t...80#post4263080

    Just in case you thought SAM was getting nerfed
    It does not bode well that they specifically singled out Samurai in that post.
    (0)

  7. #377
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Oscura View Post
    It does not bode well that they specifically singled out Samurai in that post.
    "For now, everyone seems to be focusing on SAM damage and is comparing with other dps jobs, for dev teams however, they based the damage on numbers based on soloing enemies, and did not perform adjustments based on aligning with other jobs. Their direction is revealed to be this
    Putting out damages without any support (Damage coming out from purely you yourself).
    How will it affect you when you do mechanics (With jobs affected easily by mechanics doing high damage, while jobs affected not much by mechanics, doing lower damage)
    When in full party, by raising the party member damage through actions, influencing other player member's damage, and its total. Now, with consideration of 3 points above, they have been doing adjustments as much as possible and aligning the jobs together and adjust from there. For example a DRG that in party raises huge damage in party DPS, but when in comes to single performance alone, it's overall damage will deal lower than SAM, while in reverse, since SAM has no party utility to begin with, SAM's single player performance is thus adjusted to be the highest of all. That's the gap they were aiming for. In addition to that, "jobs that affected easily by mechanics, and whether they can attack enemies while in range or not", all those factors mentioned above, are included as well."

    Translation of the part singling out SAM.
    It was their intent.
    (1)
    Last edited by Nominous; 07-04-2017 at 02:56 PM.

  8. #378
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Oscura View Post
    It does not bode well that they specifically singled out Samurai in that post.
    Well, I'm just going to sigh and shrug when the meta once again becomes NIN/DRG. Those two have the strongest raid buffs, and even a tiny nerf to SAM will make them 100% undesirable. I've seen people singling SAM out due to having no utility and avoiding having them in party.
    (0)

  9. #379
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Nominous View Post
    Translation of the part singling out SAM.
    It was their intent.
    Of course it was their intent to single it out?
    Did I ever imply it wasn't?

    The point of this post is lost on me, because it seems you're trying to either make an argument or argue with something that isn't there.

    Edit: I get your meaning now, you mean that the "intent" was that SAM does more damage. All this is doing is restating the obvious though, everyone knows SAM was supposed to do more damage. It's the how much more that matters. SE has already stated they're going to make adjustments to damage dealers at 4.05 and that they apparently already have an eye on what to rebalance. So we can only wait and see.
    (0)
    Last edited by Oscura; 07-04-2017 at 03:21 PM.

  10. #380
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    So classes that are affected by mechanics more are supposed to do more dmg? Well Sam doesn't seem bothered too much by mechanics as far as I can tell.
    By that logic, Mnk or Blm dps should be a whole lot higher, being the ones most punished by mechanics.
    (4)

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