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  1. #1
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Limani View Post
    Yeah when you're a 50 or 60 SAM you are right, but a SAM on 70 is more complex then you're think.
    This must be a forumgoer thing because the grand majority of the people I know are 70 SAM and none of them have reached that consensus at all.
    (1)

  2. #2
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    SAM doesn't have 0 group utility, it gives a slashing debuff.
    (0)
    The tiniest lala.

  3. #3
    Player
    Limani's Avatar
    Join Date
    Oct 2013
    Posts
    23
    Character
    Blake Bella'dona
    World
    Shiva
    Main Class
    Samurai Lv 70
    It is a big difference whether you are a normal Dungeon boss with the samurai or Susano / Lakshmi Ex. Myself have both down and it is not so simple. You have to look for buffs, CDs, mechanics and your kenki.

    All those who think that the samurai is much too simple despite the great DMG output either have never played him on 70 or 62+ or his mechanics not understood. It is not just about combo to combo to use but also to use your Kenki accordingly.

    And positioning is more important with the Samurai than with the other Meeles, in my opinion, because like with the others one makes more DMG, BUT depending on the position you get also more Kenki.
    (2)
    Last edited by Limani; 07-02-2017 at 08:24 PM.
    Respect is earned, not given!

  4. #4
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Limani View Post
    It is a big difference whether you are a normal Dungeon boss with the samurai or Susano / Lakshmi Ex. Myself have both down and it is not so simple. You have to look for buffs, CDs, mechanics and your kenki.

    All those who think that the samurai is much too simple despite the great DMG output either have never played him on 70 or 62+ or his mechanics not understood. It is not just about combo to combo to use but also to use your Kenki accordingly.

    And positioning is more important with the Samurai than with the other Meeles, in my opinion, because like with the others one makes more DMG, BUT depending on the position you get also more Kenki.
    Monk has to look for buffs, CDs, mechanics and your greased lightning while managing your chakra gaining at pure RNG.
    Dragoon has to look for buffs, CDs, mechanics and manage a poor tethering mechanic while trying not to lose BoTD to Susano's dumb jails and dropping their 3 eyes therefore being unable to use Nastrond or LOTD.

    I really dislike that people keep saying "if you think the class is simple you don't understand it," and it's like yes, the ridiculous amount of high Samurai parses by person, it's clear that there are that many people so skilled. It couldn't possibly be anything else. Despite the fact that SAM has higher average parses than every other class. All my friends with incredibly high DPS as SAM don't understand their own class, since they claim it is easy.

    Edit: Also, yes, there is a huge difference between dungeons and EX primals. All of my SAM friends cleared the EX primals within two days of hitting 70, however. So that is irrelevant.

    Also to say that positioning is more important than other melees is absolutely ridiculous. Samurai receives no such damage buffs from positional combo bonuses. They only receive kenki. Not doing positionals properly on a Monk can vastly alter its damage. Every single one of its attacks is a positional, whereas most of Samurai's are not.
    (3)

  5. #5
    Player
    Daws's Avatar
    Join Date
    Jul 2015
    Location
    Kugane
    Posts
    67
    Character
    Midnight Risk
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Limani View Post
    All those who think that the samurai is much too simple despite the great DMG output either have never played him on 70 or 62+ or his mechanics not understood. It is not just about combo to combo to use but also to use your Kenki accordingly.
    The 62+ part is key with SAM. I hit 62 yesterday and was alarmed by how much more kenki we generate with Kenki Mastery II. Thankfully we get Shinten at 62 also but I didn't think to test out the new stuff before jumping into a dungeon...it was like I put my shoes on the wrong feet. It was disorienting at first to go from a slow trickle of kenki to it spilling out and needing to get rid of it lol. Good stuff, though. If you loved SAM before 62 you'll love it more after that. The playstyle kicks up another notch.
    (0)
    “There are no rules of architecture for a castle in the clouds.”

  6. #6
    Player
    Valsh's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    As someone that has played monk for 3 years, I find maxing damage on samurai to be harder, might just be the massive experience difference with the jobs though.
    (0)

  7. #7
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    You have to look for buffs, CDs, mechanics and your kenki.
    That's how most classes work <.<

    But SAM has fairly straightforward, idiot-proof rotations to achieving that goal, and the buffs tend to have longer, more forgiving windows (Compare to MNK who's buffs fall off very quickly if you mess up and have non-linear rotations, or DRG or BLM who loses half their skill bar if they let blood of the dragon/enochian fall off at the wrong time). Since Stormblood, most classes have a resource gauge similar to Kenki so that is hardly unique either (ie. DRK's blackblood, MCH's Heat Gauge etc)
    (1)
    Last edited by RyuujinZERO; 07-02-2017 at 08:29 PM.

  8. #8
    Player
    Pavise's Avatar
    Join Date
    Aug 2013
    Location
    Behind You
    Posts
    205
    Character
    Alek Sol
    World
    Ravana
    Main Class
    Samurai Lv 97
    Samurai is no easier than any other melee DPS class in this game. Some say it's easy because it's weaponskills aren't affected potency wise by positionals without taking into account the impact the Kenki generation from hitting both Kasha / Gekko positionals. Samurai has some complexity in it's oGCD usage, while some might think it simple it's actually quite intricate knowing when to dump your Kenki, when to dump Sen generate more Kenki with Hagakure.

    I've been pair with some horrible Samurai in where I've wiped the floor with them even with them having fully decked out gear. There is definitely a skill requirement to do well just like every other Class.

    Quote Originally Posted by Oscura View Post
    Monk has to look for buffs, CDs, mechanics and your greased lightning while managing your chakra gaining at pure RNG.
    Dragoon has to look for buffs, CDs, mechanics and manage a poor tethering mechanic while trying not to lose BoTD to Susano's dumb jails and dropping their 3 eyes therefore being unable to use Nastrond or LOTD.

    I really dislike that people keep saying "if you think the class is simple you don't understand it," and it's like yes, the ridiculous amount of high Samurai parses by person, it's clear that there are that many people so skilled. It couldn't possibly be anything else. Despite the fact that SAM has higher average parses than every other class. All my friends with incredibly high DPS as SAM don't understand their own class, since they claim it is easy.

    Edit: Also, yes, there is a huge difference between dungeons and EX primals. All of my SAM friends cleared the EX primals within two days of hitting 70, however. So that is irrelevant.

    Also to say that positioning is more important than other melees is absolutely ridiculous. Samurai receives no such damage buffs from positional combo bonuses. They only receive kenki. Not doing positionals properly on a Monk can vastly alter its damage. Every single one of its attacks is a positional, whereas most of Samurai's are not.
    I've played a monk throughout Heavensward. Nothing really has changed in the transition to Stormblood, it's even EASIER to play than Samurai is, GL is not hard to upkeep, oGCDs aren't hard to use, tracking CDs aren't hard at all (ALL JOBS DO THIS).
    (3)
    Last edited by Pavise; 07-02-2017 at 08:49 PM.

  9. #9
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Pavise View Post
    I've played a monk throughout Heavensward. Nothing really has changed in the transition to Stormblood, it's even EASIER to play than Samurai is, GL is not hard to upkeep, oGCDs aren't hard to use, tracking CDs aren't hard at all (ALL JOBS DO THIS).
    Nice selective reading.

    I never said greased lightning was hard to upkeep, or oGCDs were hard to use, or that tracking CDs were hard. I'm aware all jobs do this. That was the point of my post. It was sarcasm, since the person I was replying to was implying that Samurai is hard because it has to track CDs, mechanics, and keep up with Kenki and Sen. I was stating that SAM is not alone in having to "manage" things, and more importantly their problems are small.
    (0)

  10. #10
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Black_Starr View Post
    There are YT videos of blm and smr doing 4600+ dps and a rdm doing 4500+ so are we gonna need them too or just sam
    But in real /most fights, the Sam will hog all the buffs. Just look at FFLOGS.

    FFXIV used to be proud, how it was well balanced and FFLOGS was a indicator for that, having so many different jobs mixed out thru the top 10, 20, 30 etc. Unlike other Mmo's, where one job would shine about the others through out the top 50 -100; making over 75% of the dps players want to play it.

    this is not a good idea to make any dps class so overpowered. Mnk was never like that. It was the strongest, but not by such a large dps gap and it got punished harder too during some mechanics or mistakes.

    Seems as if only Sam main can not see the problem here.
    (4)

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