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  1. #1
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    I think this game is a bit too complex for ppl who like shiny things.
    For example, These attributes work in combination or they simply compliment one another. Kind of like the old attributes DEX and STR. One triggered a block the other mitigated damage when a block occured. So, the players said NOPE because it doesn't work well for a job that has no blocking ability (WAR). So now we are here with Tenacity and ppl are loading up on TEN not even applying it how it's defined because the only thing that matters is that shiny thing called damage. TEN mitigates damage as well, so the numbers are probably low to balance both damage being dealt and mitigated. But wait, there is another attribute to account for called DET. It also increases damage being dealt. Yet, there's another attribute that increases that called DIRECT HIT(!) and it is increased by another attribute CRITICAL HIT(!!). When ppl apply all this and don't get high results then they have something to complain about.
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  2. #2
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by Pileus_Storm View Post
    Yet, there's another attribute that increases that called DIRECT HIT(!) and it is increased by another attribute CRITICAL HIT(!!). When ppl apply all this and don't get high results then they have something to complain about.
    But... Crit doesn't have any impact whatsoever on DH. They are two wholly independent stats that can merely stack if the rng lines up right. It's the DH that crits, its that your attack both registered a DH and a Crit. And its easy to see the flaw in your idea that both would need to work in conjunction, because both would need reliable weights unto themselves and right now one is gimped and another is still 'okay'. Besides that, if they are now pushing for Tanks to only have both for there to be significant effect... then they need to just stop.
    (0)

  3. #3
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    Quote Originally Posted by Lewtskie View Post
    But... Crit doesn't have any impact whatsoever on DH. They are two wholly independent stats that can merely stack if the rng lines up right. It's the DH that crits, its that your attack both registered a DH and a Crit. And its easy to see the flaw in your idea that both would need to work in conjunction, because both would need reliable weights unto themselves and right now one is gimped and another is still 'okay'. Besides that, if they are now pushing for Tanks to only have both for there to be significant effect... then they need to just stop.
    So the idea you have is to use the HIT stat you want to use? Not get both. Just one? So you would choose whichever one gave you the highest damage and highest rates of HITS? In my perspective, if you can increase your DIRECT HIT you can also increase your CRITICAL HIT. The flaw is in your logic to think they are independent when they are in the same group of properties. That's like saying DET doesn't effect DIRECT HIT or CRITICAL HIT and it shouldn't affect the output of damage done from ATTACK POWER. This is why I made my comment.
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    Last edited by Pileus_Storm; 06-29-2017 at 04:49 AM.

  4. #4
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by Pileus_Storm View Post
    ...
    Every job holds its own stat weights, and some stats take the lead. To say that Crit + DH is the catch all is wrong. Both function essentially the same in there being a window of no affect/affect. DH has the higher proc with lower effect, but Crit is highly important to jobs with Crit tied to their mechanics. But the issue lies in you are relying primarily on RNG, even if it may have a higher frequency. Consider DH to be the new crit for non crit-reliant DPS, combined with either SS or DET depending which holds greater weight for them. Think of it either way as Crit and DH will either be the first or third in order of stats for whatever role. It's still very useful, but too much reliance will hamper you.
    (1)

  5. #5
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    No you think I'm relying on RNG. That's not what it is . That's how you understand it. You have interpreted it that way because it's easier for you to focus on one stat for results instead of juggling multiple stats. Mainly, because your perspective of this game is low. It's the sentiment of most MMO fans who play multiple MMO's. I think you and others like you think that any foreign games can't come up with anything more complex than what you are use to. This is why it's compared to other games. That's the denial. RNG is a term based on an absence of data.

    I'm not relying on anything. So we are playing a game to where VIT and STR combine to make ATT PWR but the other stats are independent., says who? Your understanding. This is a problem in the FFXIV community. Too many players think that their one dimensional perspectives are the way things are. They couldn't possibly developed a game better than WoW. If you think the stats don't compliment other stats then play it that way.
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