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  1. #1
    Player
    Magnedeus's Avatar
    Join Date
    Jun 2017
    Posts
    237
    Character
    Arngrim Lightheart
    World
    Zalera
    Main Class
    Gladiator Lv 80

    Let me do my job please...

    Can't tank a single dungeon in this game without the dps going in first. Before we started I told the group "you pull it you tank it". And that's what they did. And the healer kept on healing them the entire time. (Was in Sastasha fyi). And to make matters worse. They ended up kicking me for "not doing my job". I had heard that this game was in short supply of tanks and I can see why. The players don't let them do their job and get mad at them for not doing it. Time to roll a dps.
    (17)

  2. #2
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    I've always thought it was stupid that people have this power trip when they play a healer or a tank. The stupid idea of "you tank it you pull" shouldn't be something you hold against your party. So what if they pull? You can basically take aggro off them with a single button press.

    They were right in that you weren't doing your job out of spite. Adapt to the situation rather than be stubborn and have everything be required to fall into your perfect plan.
    Sorry to be blunt, but if you can't adapt, you have no business being a tank, let alone being a good player altogether.
    (23)

  3. #3
    Player
    Xehmnus's Avatar
    Join Date
    Jun 2017
    Posts
    50
    Character
    Xehmnus Rayne
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    I mean... Sastasha is easy enough to where one could get away with that (depending on the healer of course), but I do understand the frustration of it. I dont run into that a lot personally though. I don't tank fairly often myself, though when I'm healing, I won't heal til the tank engages the enemy. If a DPS wants to pull and "play tank", I'll let them kick the bucket. More often than not though, the tank pulls whatever off the dps and we go from there. When I play a DPS, I follow the tank. It's a matter of respect.

    Now, if the tank is just... outright failing, then that's a different story. lol
    (6)

  4. #4
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    I dunno why you started the dungeon with "you pull it you tank it" comment. It is condescending and they probably wanted to just teach you a lesson for being rude. It's okay to have that philosophy but there is no reason to say it out loud at the beginning when no one has done anything dumb.
    (22)

  5. #5
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by MomoOG View Post
    I dunno why you started the dungeon with "you pull it you tank it" comment. It is condescending and they probably wanted to just teach you a lesson for being rude. It's okay to have that philosophy but there is no reason to say it out loud at the beginning when no one has done anything dumb.
    The tank sets the pace of the run. Even if they're not comfortable rushing mobs or pulling en masse, going up their ass over it or making them miserable (by not letting them do the role they're there to perform) is not going to make them want to continue tanking nor give them the opportunity to familiarize themselves with the gameplay and other nuances of the role. You lose a potential tank player in exchange for your dungeon run being 2 or 3 minutes shorter.

    In the long run, that's a bad deal.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #6
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    I don't really mind it so long as they don't pull more then I can handle. I normally pull 2-3 mobs anyways. When I started playing range dps I would pull mobs to the tank as he tanks the previous mob. It makes the dungeon faster.
    (1)

  7. #7
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    I've noticed since 4.0 hit DPS don't wait for you to pull at all. It is annoying. Sometimes I am group ing them up for the AoEs and people are going nuts on them and aggroing them and messing up what I'm trying to do.

    Not as comnmon before 4.0.
    (7)

  8. #8
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Falar View Post
    I've noticed since 4.0 hit DPS don't wait for you to pull at all. It is annoying.
    Part of the problem is the MLG red mage guides tell people to hard-cast veraero or verthunder right out the gate, instead of leading in with jolt like normal because this'll give them about 150 more potency over the course of the entire fight. However, if they lead with dual-cast verthunder (and probably fleche for good measure weaved between them) that is 600-1,020 potency dumped onto the target in the opening 1 to 2 GCD windows of the engagement; it'll look amazing on the DPS table, completely useless if you had any hope the tank would establish aggro on your target.
    (2)

  9. #9
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Oh no, Satasha. Whatever will they do.
    (3)

  10. #10
    Player
    Magnedeus's Avatar
    Join Date
    Jun 2017
    Posts
    237
    Character
    Arngrim Lightheart
    World
    Zalera
    Main Class
    Gladiator Lv 80
    You know, you people are right. I haven't touched this game in a year. I was just irritated at the fact that the dps kept pulling first. I honestly don't know what's happening in the game right now due to my absence. Sorry if I offended anyone here. Guess I just need to keep going and figure out the do and don'ts.
    (5)

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