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  1. #151
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Shiroe View Post
    That was s buffed Sam. Sam hit the hardest, but have see Blm do multiple 20'-25k hits in a row, but also only when buffed.
    I get 24k Foul hits with my BLM without buffs or pots.

    Here

    https://www.youtube.com/watch?v=pt63rf9u6JU
    (1)

  2. #152
    Player
    Shunye's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Shunye Windlash
    World
    Diabolos
    Main Class
    Archer Lv 70
    Quote Originally Posted by Crewman View Post
    SAM is strong but aside from everything, that's all SAM offers to a group is it's damage potential. The other DPS jobs have numerous utilities to support the group. It is too early for me to tell, but raw damage over mechanics and synergy with other jobs may not be an A+ strategy in certain cases. In the event that it does happen, SE will just buff the other DPS jobs that aren't being chosen for raid content.
    saying that "all a class offers to a group is damage" is an argument for games where there is a designated spot for supports, which is not this game. ESPECIALLY in pugs, the further SAM pulls ahead in damage, the less people will want to bring anything else. I hate to tell you this, but when there are outliers like SAM are right now, game developers dont just magically balance every other job around the SAM. In reality, outliers either get buffed or nerfed, so expect some potency changes for MCH and SAM in the next patch.
    (0)

  3. #153
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Shunye View Post
    saying that "all a class offers to a group is damage" is an argument for games where there is a designated spot for supports, which is not this game. ESPECIALLY in pugs, the further SAM pulls ahead in damage, the less people will want to bring anything else. I hate to tell you this, but when there are outliers like SAM are right now, game developers dont just magically balance every other job around the SAM. In reality, outliers either get buffed or nerfed, so expect some potency changes for MCH and SAM in the next patch.
    You sir haven't played monk in heavensward
    (5)

  4. #154
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by BelraugFire View Post
    these are my observations and thoughts on the matter, I welcome everyone's thoughts as well. I just find it rediculous that ever class was gutted and then there's Sam god tier in damage. What happen to earning that #2 spot on the Aggro table with your perfect rotation and skill? I just saying is all classes need to be rebalanced.
    its one of the promoted cls - like Drg did good in HW after buffing. on the other hand yeah their raw power seem a bit over the top but they lack in utilities - comparable to Mnk in HW - strongest raw dmg but nothing for your grp aside of mantra... most probably they will get a balancing nerf but even if not, there will always be "the one on top"... so totally okay for me why not SAM in this tier? hmm....
    (0)

  5. #155
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Neela View Post
    - comparable to Mnk in HW - strongest raw dmg but nothing for your grp aside of mantra... most probably they will get a balancing nerf but even if not, there will always be "the one on top"... so totally okay for me why not SAM in this tier? hmm....
    Mnk was the strongest DPS in HW, but not by such a large margin. Even if a Blm needed a lot of proc lucky to out dps a mnk on a dummy or single bosses. A drg and nin were a lot closer to mnks and depending on the fight possibly even compete with mnks and of course blm. Only smn were the untouched in aoe fights. But there were not many such other than in roulettes.

    Sure, SE is trying to promote many on its new classes or on Paladins and whm, away from wars and sch. But it\\'s a bit over the top at the moment. Unless SE is planning to readjust, nerf and buff anyway, as soon as they are happy the amount of player Base shifting.
    (0)

  6. #156
    Player
    Crewman's Avatar
    Join Date
    Jun 2012
    Posts
    45
    Character
    Feign Azurel
    World
    Diabolos
    Main Class
    Dragoon Lv 61
    Quote Originally Posted by Shunye View Post
    ...
    You are failing to understand the dynamic SE is attempting. They intentionally made SAM the strongest DPS, and SAM does not have much to offer otherwise. Where as the other DPS jobs have ways to increase overall DPS of the party or something of the like. To nerf SAM would go against their planning for the job and the way it was built. I would be willing to bet there will be potency changes for other DPS before they go nerfing SAM. If they do nerf SAM, then nobody will use it in it's current form because it would be a DPS with nothing else to bring to the table utility wise. It's your right to disagree of course, but it just seems like a stupid idea to build a job around the idea of DPS over utility and then go nerfing it so it becomes mediocre.
    (2)
    Last edited by Crewman; 06-29-2017 at 12:12 AM.

  7. #157
    Player
    Ramath's Avatar
    Join Date
    Oct 2012
    Posts
    196
    Character
    Tiffany Thorn
    World
    Leviathan
    Main Class
    Samurai Lv 70
    So, let me get this straight...

    Back when MNK was supposed to be the raw dps without much/any raid utility, everyone complained that the damage wasn't high enough to justify its lack of utility. But now that we have a job that actually does produce enough DPS to justify lack of utility, everyone else is complaining about it?

    Everyone's biggest complaint in-game stems from people not doing enough DPS; slow dungeon pulls, not skipping phases, hitting enrage, etc. And yet we still have people complaining that we have too much DPS? I don't see anyone complaining after clearing current EX trials that someone was doing too much DPS. I've yet to hear someone complain that the dungeon we just cleared was completed too quickly.

    It seems to me that the people complaining are the ones who play other jobs and are upset that they aren't the center of attention by playing an easy-button job.

    Sometimes I think most people aren't happy if they aren't complaining.
    (8)
    Last edited by Ramath; 06-29-2017 at 02:12 AM.

  8. #158
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Selova View Post
    You aren't going to parse higher than a SAM unless you outgear him or the SAM is terrible, end of story.
    Different cls same bullshit - don't even try to get in a realistic discussion with him. He changed his opinion about best dps cls like underwear. Coming as HW smn, moved to Blm now Rdm. Actually his understanding of theorycrafting and gameplay is just bad. Claiming Blms are just powerful on paper but not in instances or even trying to convince people that his Rdm outdamages Sams on mid-lvl shows me that nothing has changed in his understanding how things work. Sam > Rdm fact.
    (1)

  9. #159
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ramath View Post
    So, let me get this straight...

    Back when MNK was supposed to be the raw dps without much/any raid utility, everyone complained that the damage wasn't high enough to justify its lack of utility. But now that we have a job that actually does produce enough DPS to justify lack of utility, everyone else is complaining about it?
    I don't know that there's reason to be as aggressive in your opinion about it, but yes, that is what's happening.

    People just don't understand, or worse, don't care, is all. As I've said, MNK actually HAD forms of party support, AND high damage in 3.xx, and that didn't create a good enough incentive to bring it to parties. The lack of synergy with the party is what kept MNK out, compared to melee WITH it.

    We've seen it. We have evidence. SAM is actually worse off, because it doesn't even have a Mantra-esque support skill to offer anyone.

    I get why people are bummed. As a DPS, your Job is to bring the pain. The more effective you are with that, the better it feels. We play for the numbers. We're just seeing that people are quite fair-weather when it comes to their playstyle.
    (0)

  10. #160
    Player
    Crewman's Avatar
    Join Date
    Jun 2012
    Posts
    45
    Character
    Feign Azurel
    World
    Diabolos
    Main Class
    Dragoon Lv 61
    Quote Originally Posted by Nominous View Post
    ...
    I like to think a lot of it comes from a lack of understanding. Every class needs a strength and weakness, and some do not comprehend this. If it isn't that, I'd attribute it to "why can't my class do that much damage it isn't fair".
    (2)

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