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  1. #2511
    Player
    Entilper's Avatar
    Join Date
    Oct 2015
    Posts
    20
    Character
    Korin Kurumi
    World
    Exodus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Exiled_Tonberry View Post
    That being said, it procing everytime guaranteed on a crit, along with Benefic II being a guaranteed CRIT at times is an example of great synergy with their kit. It all just works.
    And the bad thing about this is, ASTs CD reduction is just something extra they were given. WHMs entire lily system is built off of this, and it synergizes horribly with our kit and playstyle.
    Exactly. The new AST cooldown reduction proves that something can have synergy with the job without being OP, if it's really well-thought-out. I hope that if they don't fix WHM in 4.0, they at least do something for 4.X, because announcing that Cure 2 has a 100% proc rate on lilies changes nothing. The problem is the system itself.
    (10)

  2. #2512
    Player
    Vaelin's Avatar
    Join Date
    Nov 2015
    Posts
    62
    Character
    Fjola Vaelin
    World
    Omega
    Main Class
    White Mage Lv 82
    Quote Originally Posted by Exiled_Tonberry View Post
    And for goodness sake, can someone tell SE to revert the damn AST MP costs? Why in the HELL do they have lower MP costs for higher potency heals?
    This still baffles me how they've not increased the MP costs to accompany the LONG-since improved healing potencies to match WHM's heals... AST just seems to always have their cake and eat it too.
    (14)

  3. #2513
    Player
    Vaelin's Avatar
    Join Date
    Nov 2015
    Posts
    62
    Character
    Fjola Vaelin
    World
    Omega
    Main Class
    White Mage Lv 82
    Quote Originally Posted by Entilper View Post
    because announcing that Cure 2 has a 100% proc rate on lilies changes nothing. The problem is the system itself.
    Exactly this. It all amounts to polishing a turd if that's an indicator to the extent of their promised "changes".
    (10)

  4. #2514
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    So, here are my thoughts on where this conversation is currently at:
    • I think that Cure 1 will also have 100% proc rate. A statement that Cure 2 has 100% proc rate does not mean that Cure 1 does not also have the 100% proc rate. It makes more sense for this system to thrive off of making Cure 1 significantly better. Plenary Indulgence has a 15 second CD, which about how often you might find yourself using a Cure 2. Instead, you could just be using Cure 1 + Plenary Indulgence until you proc a free Cure 2 for an even bigger heal.
    • I honestly think AST's lower mp costs would be be balanced with their lack of 0 mp cost instant cast OCD heals (which WHM has an abundance of)
    • I think everyone should stop thinking of balance as being a trade off between healing and damage. Both jobs should have their healing balanced to similar levels. Both jobs should have their raid damage contribution balanced to similar levels.
    (0)

  5. #2515
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Risvertasashi View Post
    While it's not impossible, it's worth noting that AST spells still cost quite a bit less than WHM ones. Over a long, sustained fight, those MP savings add up.
    This passive MP reduction used to perturb me immensely for the majority of of 3.X after the AST potency buffs and was further exacerbated by the LA buff.

    Now with the way the healer kits are shaping, this passive doesn't bug me as much. Every healer seems to have their niche in terms of sustainability so we'll see how it all shapes up.
    (3)

  6. #2516
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghishlain View Post
    This passive MP reduction used to perturb me immensely for the majority of of 3.X after the AST potency buffs and was further exacerbated by the LA buff.

    Now with the way the healer kits are shaping, this passive doesn't bug me as much. Every healer seems to have their niche in terms of sustainability so we'll see how it all shapes up.
    The thing is, constant lower MP cost will always beat out MP saving CDs.
    Such was the case with Shroud+ Assize being the excuse most people used to warrant AST retaining their lower MP costs.
    It'll sure be interesting to observe if MP regeneration between healers will be a bit more balanced now.
    (13)

  7. #2517
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ghishlain View Post
    This passive MP reduction used to perturb me immensely for the majority of of 3.X after the AST potency buffs and was further exacerbated by the LA buff.

    Now with the way the healer kits are shaping, this passive doesn't bug me as much. Every healer seems to have their niche in terms of sustainability so we'll see how it all shapes up.
    Do they really though? Because I am struggling to find White Mage's niche. They...

    - are not the strongest single target healer
    - are the worst mitigation healer
    - are the worst utility healer
    - are debatably better at aoe healing

    Therefore, we are left with damage. This could work were it significant enough to offset the aforementioned drawbacks, however that just isn't the case with Balance still existing. All in all, the only niche I see them filling are in casual content. Of course, we'll see what potential changes come in a week.
    (15)
    Last edited by Bourne_Endeavor; 06-10-2017 at 02:22 PM.

  8. #2518
    Player
    Xaen's Avatar
    Join Date
    Jan 2017
    Posts
    22
    Character
    Aya Sun
    World
    Odin
    Main Class
    White Mage Lv 90
    I sort of feel that they have tried to condense down the skills but also remove some of the unique aspects that make each Healer Individual healers.

    Divine Seal for me should have stayed as a WHM skill giving it the individualism away from the other healers and largesse been accessed as a cross-role for the other 2.

    Esuna losing the 20% passive this should have remained again because of the above reason.

    The current Lilly System needs something linked to the confession system such as

    Each Lilly grants a 5-second extended duration to confession stacks.

    3 Lilly's Held increases confession proc chance by up to 2.5 - 3% per Lilly.
    (4)

  9. #2519
    Player
    Xaen's Avatar
    Join Date
    Jan 2017
    Posts
    22
    Character
    Aya Sun
    World
    Odin
    Main Class
    White Mage Lv 90
    First experience with 1000 character limit and i already hate it.

    Adding Divine Benison on 3 Lilly stacks to give an Area of effect Sheild 15% to first Target and 5-10% to the rest.

    Raise Added stone skin effect when used with 1-3 Lilly's Stone skin effect % based (Could add Lilly consumed here as well).

    Thin Air - Added benefit of En-Aero to all party members for 10 seconds.

    Plenary Indulgence 10% chance confession stacks will not be consumed upon use.

    Additional Skill that upon 3 Lilly stacks Casts Regen on all party members at 50% reduced potency Longer CD to compensate(All Lillys consumed upon use of this skill)
    (5)

  10. #2520
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    486
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xaen View Post
    snip
    you can break the 1k limit by editing a post. I think the true limit for a post is 10k characters.
    (0)

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