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  1. #10
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Fawkes View Post
    I think 3.0 wins in the fun category. Going back to level 50 content is painful because I lose things like assize and tetragrammaton that had a positive impact on my playstyle. Nothing about the apparent cure spam of 4.0 sounds like fun.
    How does level 50 content have anything to do with 3.0 or 4.0 WHM? They're the same as far as any of the 52-60 skills are concerned. WHM isn't losing any tool in 4.0 that makes it any less than it already is, and gets access to so much more, no matter what it ends up being. 4.0 wins by default in that vein.

    There's also one other thing I want to reiterate to this thread which has been lost on many people here falsely claiming that Yoshi wants healers to DPS or something. From a media tour interview:

    Quote Originally Posted by Yoshi-P
    "First of all, we do not expect healers to contribute to DPS. However we know a lot of the cutting edge players enjoy this aspect about the job and that those progressing in the raids early on use it help clear the fights. We decided to make it so that the idea was more approachable and less punishing so that if a player wants to try it, they aren’t sacrificing all of their healing capabilities to do so like they were with the old Cleric Stance. We didn’t like seeing healers doing entire dungeons in Cleric Stance, especially if they forget to switch back and heal!

    That being said, and I want you to really reinforce this to your viewers, I firmly believe it shouldn’t be mandatory and we do NOT have the expectation of them to DPS."
    https://docs.google.com/document/d/1...NwqZTwPUw/edit
    (2)
    Last edited by dark494; 06-07-2017 at 03:26 PM.