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  1. #11
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Eothas View Post
    Not true at all, the HoT part of CU stays even if you cancel the channeling
    Quote Originally Posted by Miste View Post
    The AST has to continuously be stuck channeling it to get the 10% shield part of it so it is often just used to get the Regen from it then it is promptly cancelled

    because you only get the 10% reduction as long as the AST is channeling

    No good AST is going to sit for all of collective unconscious' duration to get the 10% shield
    I clarified I was only talking about the 10% shield when it comes to the channeling aspect. The person I replied to was talking mostly about the 10% shield not the HoT. So you might want to pay a bit closer attention there :x

    As for your other points you can try to time it, but you are always losing a GCD with CU and most things don't hit enough to need the 10% shield anyway.

    The server tick just happened before you used it? You didn't get the shield aspect because it didn't proc in time for the hit anyway and you likely lost a GCD.

    Use it too early? You are stuck channeling until the hit goes off and lose multiple GCDs.

    Tank buster?...some tank busters are cleaves and you'd possibly get yourself killed if you tried to channel your CU for MT.

    It's very situational since you only have use for it maybe one or two times a fight even though you could have used it 6 times in a 10 minute fight. While Asylum can be used every time it is off cooldown to cover the tank with regens so more DPS is possible. CU is not useless, but the clunkiness is why I said it sucks :/ waiting and losing GCD's for it to proc the regen by itself even is annoying and to me usually not worth it when you can just cast an aspected helios instead.

    I vastly prefer Asylum over CU.


    Quote Originally Posted by CaeliaCat View Post
    Just because a spell is situational does not mean that it "sucks".
    I understand that, but it is just my opinion on it. On AST nothing frustrates me more than sitting channeling waiting for the server tick to happen to get the regen. It is clunky so I don't care for it.

    Quote Originally Posted by CaeliaCat View Post
    If an AST isn't using Collective Unconscious during Gobslice Mooncrops in A10S, Eternal Darkness in A11S, and Holy Scourge in A12S, I would argue that they are doing something wrong, especially early in progression when players have lower HP pools and are more likely to have someone with weakness.
    I don't use it always for those. I am paired with a SCH so he just uses Sacred Soil instead and we both DPS and then time AoE heals (the channeling aspect of CU makes it not worth using if you can actively DPS the boss instead).

    Quote Originally Posted by CaeliaCat View Post
    Diurnal AST gets the ability anyway
    Yes because...

    WHM + AST of course you would use CU for every one of those boss ultimates since WHM doesn't have a 10% mitigation field so that's why I said it isn't really ridiculous that AST has CU. Unless we want AST + WHM to be missing shields for those mechanics you just mentioned :/

    Quote Originally Posted by CaeliaCat View Post
    You talk about healer compositions being viable, what about WHM/WHM? Sounds like a combination for lots and lots of wipes at this point. (AST / AST and SCH / SCH both appear to work fine given what we know).
    Double stacking the same healer job is not supposed to be viable :x it works...on a basic level for casual content because with DF you can't always get two healers of different jobs, but its not supposed to be good or better than 2 different healer jobs together.

    The healer pairs we want good and viable are:

    WHM + SCH
    AST + WHM
    SCH + AST

    Quote Originally Posted by CaeliaCat View Post
    Also, I'd point out that I'm not advocating for collective unconscious to be nerfed at all.
    Well it could be nerfed if it had to be tbh it is too situational to be really useful, but it just doesn't need to be nerfed because its usefulness is not overpowered really.

    Quote Originally Posted by CaeliaCat View Post
    WHM just needs raid utility to be competitive for healer roles in the end game.
    I agree with you on that.

    Quote Originally Posted by CaeliaCat View Post
    but let's be honest, it's to the detriment of the party that they take a WHM over either of the other healers.
    I think it is too soon to say something like this. Haven't played the expansion yet. I agree with you it SEEMS bad...but I try to keep some optimism.

    Although I do want to try everything first...honestly WHM adds a lot of reliable DPS while AST's cards are RNG and AST's DPS got nerfed into the ground along with SCH (but even SCH does more) so maybe it is possible WHM's DPS will be high enough where it is comparable to what an AST averages. Just speculation though.

    I'm actually debating which to play...I don't like what they did to AST personally...I really love the new WHM AF as well and WHM actually seems more fun to play since their DPS rotation didn't get nerfed quite as heavily.
    (3)
    Last edited by Miste; 06-06-2017 at 03:41 PM.