Look at the healing spells of WHM : Cure potency is now 450, Cure II 700... So I don't know why they have done that it doesn't make any sensehttps://youtu.be/mW7R7QM5X18?t=9m51s
check this out, Diurnal now gives 15% additional healing potency.
The kicker is they haven't even bloody adjust the MP cost of their healing spells, at lv 70 Benefic cost 480 MP, Cure and Physick cost 600 MP, and Benefic now heals 15% more due to the sect.
SE what the heck happened to you?
Last edited by HopeEstheim; 06-01-2017 at 12:16 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.