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  1. #1
    Player
    MystearicaYulia's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    4
    Character
    Mystearica Lustrous
    World
    Faerie
    Main Class
    White Mage Lv 60

    Part 1

    As a healer main and a WHM players, I have to say that I am disappointed in the direction that WHM is going. I though that there's going to be some Water element spells to help balance the lack, and the needed group wide utility, but I see that it will not the case in SB. I just do not understand how an original classic healer in this game deserved such low attention. In the spirit of WHM, I'm still going to level it up to 70, but not SCH and AST until some issues are addressed. I hope for the best as it was WHM who brought me into the game, and only fitting that it too can take me out.
    (4)

  2. #2
    Player
    MystearicaYulia's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    4
    Character
    Mystearica Lustrous
    World
    Faerie
    Main Class
    White Mage Lv 60

    Part 2

    Some idea for the changes:
    - Have the Lily system based on the regen tick of Regen and Medica II to encourage the personal DPS from WHM since it doesn't have party buff.
    - Have WHM be a restorative healer by giving some sort of party wide MP or TP regen (based on whichever is lower). The amount of regen can be based on the Lily system. This way, the healer classes will bring something different to the table with AST with pure damage buffer, SCH with crit buffer, and WHM with resources buffer.
    (1)

  3. #3
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    adding my voice (post) to the crowd -- please SE, tell me there is still time to change things! There are so so many things, little things and big things that you could do right now to fix WHM. what we've seen so far is absolutely unacceptable, i cannot believe that the 4.0 WHM will even work as intended if released in this state.
    (1)

  4. #4
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azell View Post
    oh hello @Exiled_Tonberry (OP) just passing by to say i told you so on the sch aetherflow, it got a bit nerfed to 10% from 20% but there is the trait that can reduce the cd by 10s everytime a stack is used, so its still good.
    ok, have fun, later.
    It's not gone though, which I'm pretty sure what was said when we discussed that.

    Btw as far as I know, Fey Illumination is still in the game. So Divine Seal +Fey Ilum.
    All we get back is our same Divine Seal, but nerfed. It's actually funny how much SE doesn't care. It's like we're being punished.

    Either way, I made my decision and I'm sticking with it. Hopefully all of us leaving healing (or even healing in general) behind opens their eyes a bit. Because this is insane.
    (1)

  5. #5
    Player
    Satyre's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Bishop Autoturret
    World
    Odin
    Main Class
    White Mage Lv 70
    Adding my voice as well. I've been White Mage since the closed beta of 2.0 and was hoping all the talk about White Mages getting shafted was nothing but a bunch of people crying over nothing but gosh... Looking at all the information we have now, going AST is the only way forward it seems. RIP White Mage.
    (5)

  6. #6
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Going to preface this with the fact I am a SCH main, but...

    What on earth are they thinking with the changes? I'm seeing no real synergy between how WHM plays and how the new stuff works. Chance of getting stacks, sure, but only on Cure/Cure II? Unless your tank is really taking that much damage, it's not really going to help. The fact you lose your stacks whenever you use your various skills it affects (Unsure why Asylum uses it. Was the skill that required?) makes it less than useful if you need the boosts now, since you want the cooldown effects early over later, plus Divine Benison is locked behind the Lilies, so you either get to shield someone, or keep the boosts to recharge, and if you use the Lilies anywhere else, you lose your shields. Secret of the Lily II isn't necessarily bad, but why only those two skills? Why not all the skills that the Lilies affect?

    And while I am sure this has been mentioned, is there any reasons Confessions stacks don't come from Regens/Medica II? I'm not sure most WHM will be spamming cures on people if needed, so more often than not only the MT will have the stacks when it is time to spend them.

    Would be nice if Confession stacks game a small boost to damage or something, though, for a bit of utility.

    Actually, as a random train of thought, if overhealing refunded some of the MP cost of Cure/Cure II, would it be more useful for trying for Lily/Confession stacks?
    (8)
    Last edited by Ilenya; 06-01-2017 at 03:06 PM.

  7. #7
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Ilenya View Post
    The fact you lose your stacks whenever you use your various skills it affects (Unsure why Asylum uses it. Was the skill that required?) makes it less than useful if you need the boosts now, since you want the cooldown effects early over later, plus Divine Benison is locked behind the Lilies, so you either get to shield someone, or keep the boosts to recharge, and if you use the Lilies anywhere else, you lose your shields.
    There's really no reason to actively AVOID using skills we freely use anyway in order to gain a completely garbage shield. Maybe if it was like 100% of the target's max HP, AND had some kind of reflect property. AND haste. But it doesn't. Just try running a few dungeons as WHM but take Stoneskin/Stoneskin II off your bars, along with your choice of one of either Esuna/Protect/Swiftcast/Divine Seal/Shroud of Saints. Welcome to White Mage 4.0.
    (7)

  8. #8
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by fantasticm View Post
    There's really no reason to actively AVOID using skills we freely use anyway in order to gain a completely garbage shield. Maybe if it was like 100% of the target's max HP, AND had some kind of reflect property. AND haste. But it doesn't. Just try running a few dungeons as WHM but take Stoneskin/Stoneskin II off your bars, along with your choice of one of either Esuna/Protect/Swiftcast/Divine Seal/Shroud of Saints. Welcome to White Mage 4.0.
    Just going to note I am not a good WHM and am terrible at Divine Seal usage, so...

    The point was that, while yes there is a choice, any emergency basically makes that choice pointless. Have it only remove one Lily per skill even would make it less of an issue. It'd make it somewhat similar to Aetherflow stacks, but at least you wouldn't lose all the benefits of them existing.

    Edit: Honestly, take my thoughts on this with a grain of salt, because while I've leveled WHM, I will never claim to be good at it. I'm just trying to get ideas on how to make the Lily mechanic more viable. Confession would be easier, chance of stack on initial regen/Medica II, and make the stacks *do* something as a buff. As it is, with the confession stacks being on a timer (For some reason?), the mechanic just doesn't work. Either make the stacks not time out, or give more ways to use them and/or give them some other effect
    (2)
    Last edited by Ilenya; 06-01-2017 at 03:15 PM.

  9. #9
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Ilenya View Post
    Just going to note I am not a good WHM and am terrible at Divine Seal usage, so...

    The point was that, while yes there is a choice, any emergency basically makes that choice pointless. Have it only remove one Lily per skill even would make it less of an issue. It'd make it somewhat similar to Aetherflow stacks, but at least you wouldn't lose all the benefits of them existing.
    I'd say there's still really not much of a choice. Shields are nice but not required in most content, and any full party content will most likely group you with a SCH/AST that can deploy superior shields at any time. In a perfect world, Lilies would only be consumed through skills MADE for the system, not skills we already have and rely on. Like Divine Benis, or perhaps expending them to give single/party buffs, or self buffs? Literally ANYTHING other than what we have OH MY GOD Square Enix WHY.
    (5)

  10. #10
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    On every level the mechanics are a failure. They don't mesh with the way the class is played currently, they don't promote a more diverse playstyle, they aren't easy to get, they aren't powerful to use, they aren't controllable in any fashion.
    (15)

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