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  1. #14
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reynhart View Post
    What is favored in rock-paper-scissors ?
    This is a really bad example, because rock-paper-scissors is objectively and numerically equal on all sides, each beat one and is beaten by one, that is the rules. You cannot judge jobs in the game the same way because there is no numerical weighting to how much better something is. We know that SCH is better than WHM because SCH has a pet, but how much better is SCH because of this and what would need to be added to make WHM exactly as good? You are technically both right, but Chronons is more right in that it is very very hard, if not impossible for the devs to design content in a way that is both interesting and follows an extremely tight meta that won't be broken by the players, and that is something that is extremely limiting from a design perspective.

    Technically all the tanks are weighted equally because PLD has better mitigation and worse damage, WAR has better damage and worse mitigation, and DRK is 50/50, but this is highly variable because damage is held in higher regard, and mitigation itself is variable from fight to fight (then there is things like difficulty to play, and the list goes on...).
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    Last edited by Lambdafish; 02-16-2017 at 07:25 PM.