Quote Originally Posted by Reynhart View Post
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You have still neglected to interact with my original counterpoint, which I find telling. I did not at any point say PLD is the “entry level tank” I said it is the most mechanically simple to play – that is a true statement. NO, you do not get to reframe the discussion to suit your narrative. I never said I had an issue with PLD being relevant in a competitive meta via balancing, I said I have an issue arbitrarily raising its DPS to be comparable to other tanks. If you were arguing that PLD should be tankier so that it makes more sense to bring it over another tank, I wouldn’t argue with you. However that is not the discussion at hand. Also, I am not claiming that the game should brush of balance by saying play another job. Im saying if you want to be the very best of the competitive spectrum you will need to evaluate what job you are playing. Those are two entirely different things.

Quote Originally Posted by DestroyerOfLargePlanets View Post
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I would cite the numerous reddit pages of parsing data, or the numbers related to SSS dummies as empirical evidence for my claim. My rebuttal to your statement would be, please provide me with a competitive game that does not have a meta.

Quote Originally Posted by Ultimatecalibur View Post
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Which is why I suggested that arbitrarily increasing PLDs DPS would simply reverse the meta. By your definition that would also be bad. Although I think you are going to be hard pressed to find any meta that doesnt favor one or more things over others - that is kind of what is implied by a meta.

So you are suggesting that team comp should have zero impact on gameplay? We should have teams of 8 bards doing world first clears? This is a either a gross misrepresentation or misunderstanding of game design as a whole and beyond the need to address with reason.