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  1. #11
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    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    132
    Quote Originally Posted by Cairdeas View Post
    As I understand the way Carpe described it. Jobs would be Titles that have a Job Level but it doesn't level up doing normal combat but instead things like party play, companies, etc would earn you Job Points which would grant you access to skills specific to that Job.
    As far as leveling up a title (which is seperate from your weapon class) I'd definitely like to see other's suggestions. I don't have anything clear cut in my mind how they could implement it, but the idea of incorporating into series of quests, repeatable leves and/or job marks, I like just for the fact that it opens doors to a whole ton of new content (and lore-driven) for us to experience. I also like the idea of being like an apprentice in training.

    Quote Originally Posted by Cairdeas View Post
    Essentially your Job Title and your Weapon Class would be similar to the Job/Subjob system but both are equals at defining your character as a whole instead of one being only half your strength.
    Well put. This is essentially what I think would be the advantage of this type of system over the FFXI system while maintaining a similar feel of class specialization.
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    Last edited by Carpe; 03-18-2011 at 12:11 PM.

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