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  1. #1
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    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by pilot View Post
    I am very much for the idea that one would choose a role/title to superimpose on thier current class. In this we dont really need role specific weapons. Plenty of room for more classes to be released.

    The role is worn like a state of mind... or maybe eventually armor. Something akin to ffxi's artifact sets. With that i would expect limitations governed by class, preventing a Conjurer from running around in Thiefs armor. That is not to say you couldnt be a Thief with a wand. Armor like this would only serve to further boost specialization with whatever role-enhancing qualities it might have.(+3% cure potency WHM hats) Can even throw class specific armor into the mix with its own weapon/spell enhancements. Maybe? (Enhances Steadfast effect shoes)

    People seem to be concerned with getting locked into optimized builds but i feel like this will mostly always be in relationship to party size. In a four person party, depending on the task at hand, there is a good chance one wants to play as more of a hybrid. Larger partys afford themselves room for more specialized roles.
    Yeah I think there will always be more popular builds, but the fact is that the possible combination are so much more diverse if you choose your weapon/skill proficiency and job/role independently.

    The customization is exponential. Now imagine that they add 3 basic classes in an expansion (say, Musketeer, Fencer, Arcanist). This opens the door to a whole new set of builds to use with your paladin or Ranger, for example, plus it adds many possibilities for superimposed jobs.
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  2. #2
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by northernsky View Post
    Yeah I think there will always be more popular builds, but the fact is that the possible combination are so much more diverse if you choose your weapon/skill proficiency and job/role independently.

    The customization is exponential. Now imagine that they add 3 basic classes in an expansion (say, Musketeer, Fencer, Arcanist). This opens the door to a whole new set of builds to use with your paladin or Ranger, for example, plus it adds many possibilities for superimposed jobs.
    And if they keep the Job Title Level/Rank low (1 Job level per every 10 weapon skill levels or so) then they could introduce classic jobs faster as well.
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    Last edited by Cairdeas; 03-19-2011 at 12:09 AM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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