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  1. #11
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by StarRosie View Post
    While indeed the 2% increase is huge and a massive success, I do not see any further breakdowns of the 2% statistic. This leaves me a little skeptical about things because we also don't entirely know how the census data is gathered, is it by an active time algorithm or by some other means? Is that 2% only counting NEW tanks or is it counting tanks who took a year off during the last census to play DPS or healer and then returned to playing tanks this year? That is the kind of data we're missing to have a concrete "DRK increased tank population." argument.

    While indeed I am sure DRK did to a point, the data does not support this as a solid fact. It sure as heck lays credence to it but without a detailed breakdown of how much of that 2% is entirely new tanks, how much of the 2% went to DRK and data like that, I am sorry, I don't see this as definitive proof that DRK increased tank pop, I'm not saying it didn't, because the data shows it did to a degree and I'll concede that point, But I am saying that I don't think the entirety of that 2% is thanks to DRK. The data just doesn't support that argument.
    The statistic is literally just "people with the job at 60," not any metric of how much a job is actually played or used in content. I for one would love to see a statistic for, say, the percentage of DRK players who have it as their only tank at 60, but already had, say, PLD at 50 or higher, because I honestly doubt I'm the only player who "switched" tank mains (just as a similar number probably switched to the greatly improved 3.0 WAR).

    Quote Originally Posted by Shippuu View Post
    Doesn't matter, still not an excuse to not introduce new tank jobs. Adding new tank jobs offer multiple benefits even if it doesn't increase the tank population, whereas not adding new ones has nothing but negative effects.
    I don't disagree, but i firmly believe that if we're only getting 2 new jobs in Stormblood (which is still possible pending confirmation to the contrary) that they should be DPS. Yes we could use more tanks in the future for the same reason more DPS can't hurt, but Tanks and Healers are in a pretty good spot right now. And if we are to insist on adding new Tank and Healer in Stormblood, we'd be in the same spot two years later when I'd be even more justified in saying "we probably don't need a new tank or healer again" for 5.0

    1:1:2 would be ideal, but I kind of doubt not having to develop a new playable race has actually freed up their resources so much that they could release a whole four jobs this time around.
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    Last edited by GMERC; 12-22-2016 at 04:47 AM.