I really, really hope Two is just a typo or mis-information...or a tease.
I really, really hope Two is just a typo or mis-information...or a tease.
Honestly I think we will be getting what I've always thought we would be getting 2 DPS, a INT based class and a STR based class to fill out the roster of 3 classes per Primary stat (not including piety).
VIT - DRK/WAR/PLD
MND - WHM/AST/SCH
INT - BLM/SMN RDM
DEX - NIN/BRD/MCH
STR - DRG/MNK SAM?
As for the Spider Man shirt... I honestly think the Sam Raimi connection is more likly than "spider bites peter parker sooo clearly blue mage" or (dont get me wrong its hilarious) "Spider Man?!? New disciples of the land job: Photographer"
Also for those worrying about Q times with 2 new DPS. I really dont think it will be that bad.... mainly cause A the jobs Start at 50 (was on slides tho this is tentative). B with content like deep dungeon out there and other alternatives, you can power through levels really quickly without the need of say a healer or a tank (so get ready for the 2 rdm 2 sam deep dungeon runs!)
We already have 3 classes using heavy weapons >.> - all tanks!
Well Red Mage is the DPS Job so guessing Samurai is the Tank
It is all about the swag with Red Mage
https://www.youtube.com/watch?v=ht6LWFFCPUw


Just wanted to throw my two cents in the whole "make Samurai a tank in 40" debate.
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SAM should not a be a tank, I said this before in my other thread I made *Cause I DIDN'T SEE THIS ONE GRR* is that, they said already that balancing 3 tanks were hard enough for them, adding 4 would just be a nightmare for them. If they make this class overpowered, everyone would take SAM class over the other and if its underpowered, nobody would play it. And remember doing that time it was always WAR/Drk doing the raiding scene cause paladins were crap leaving them in the dust, they made to make a FIGHT just for paladins alone for them to shine in but in the end. There's a reason why 47% people play drks and 28% play paladins.
When you see someones glamour with non matching boots
By this logic they shouldn't have added DRK at all then, since when the game re-launched, Warriors were crap and left in the dust until SE fixed them. It's called balance, and it will always shift and change and it's never perfect. People will usually always gravitate towards the stronger jobs, or ones that are easier to play, or more interesting, or thematically cool. You say they had to make a fight just for PLD to shine, yet plenty of endgame HW bosses were seemingly specifically designed to make DRK shine, almost like they wanted people to play the new job more...how about that.
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