I wasn't talking about your point...but the point of putting that much emphasis on tank DPS...
We understand the benefit, but some of us feel that its importance really went through the roof. And in this game, where each time a suggestion is made, people always tend to extrapolate on how terribly it could break the game, it would be a good thing to properly judge the scale of a new "strat".
That was the same wth the Novus weapon where people were easy to spit on every relic that wasn't "Det/Crit", when in the end, even having full parry didn't change your numbers much...while costing waaaaaay less.
Is it really worth it, as a mentality, to work twice as hard for only a small performance increase ? And I'm not talking about clearly lacking skill in the most basic rotation like those frequently referenced "500 DPS tank"...