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  1. #101
    Player
    Lareine's Avatar
    Join Date
    Feb 2014
    Posts
    1
    Character
    La'reine Blanche
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    A11 was harder than A12 but both aren't very hard but you need at least one competent healer and one that can at least hit their aoe heals once in awhile while not trying to consume the floor with their face. I really hope they dont nerf it because as a whole itll make the community better.
    #healangry
    (4)

  2. #102
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lareine View Post
    A11 was harder than A12 but both aren't very hard but you need at least one competent healer and one that can at least hit their aoe heals once in awhile while not trying to consume the floor with their face. I really hope they dont nerf it because as a whole itll make the community better.
    #healangry
    So many deaths to prey, so so many deaths to prey
    (0)

  3. #103
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I'm Ast and I solo healed that fight. I don't think there's an issue there tbh. The fight is fine
    (0)

  4. #104
    Player
    Izularia's Avatar
    Join Date
    Feb 2015
    Posts
    504
    Character
    Izu Shizuoka
    World
    Phoenix
    Main Class
    Dancer Lv 100
    The fight is fine, just a huge healer check. I cleared it on my second attempt without any trouble as we had great healers who knew what to do.
    Yesterday, I tried to help a friend clearing it before the weekly reset, but our healers kept dying to the lasers and there was no chance of reaching the end like that.
    (0)

  5. #105
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by MrsFluffyButt View Post
    Learn to play
    Real talk, we can say this all we want, but the sole issue with this and other difficulty things is that the game doesn't properly teach you how to play your class. It gives you some basics on your role but nothing at all on your actual skill set. THEN when you get stomped to much you get echo which basically gives you a big enough stat boost so that you cna face roll your way to victory.

    The idea is that there are supposed to be numerous viable builds like borderlands, and you play your own way, but that falls flat on its face cause there's literally only ONE way to properly play each job.

    You can say "oh people shouldn't be spoon fed and do research" but that's bull. If there is only one viable way to play every class, then yes, they should be taught how to play this way. I'd suggest that once you hit max level, there be a series of quests that basically teaches you your rotation and all that and ends with an exam that basically says "do X damage/healing/mitigation/aggro to win". This would naturally gate you until you clear it, but you'd be a stronger player for it.
    (0)
    Last edited by Aquaslash; 10-04-2016 at 04:05 PM.

  6. #106
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Deceptus View Post
    And there is a mode for challenge, it's called savage. Normal mode should be for experiencing the story.
    It's people like you that will ruin Ffxiv you dont want any kind of challenge
    (5)

  7. #107
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Aquaslash View Post
    @ Previous post
    The game shouldn't tell you how to play. You should take the time to learn your role properly with a high level of skill instead of moaning and crying behind huge walls of excuse ridden text, like this one for example.
    (5)
    Last edited by MrsFluffyButt; 10-04-2016 at 06:53 PM.

  8. #108
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Dumbledoremd View Post
    It's people like you that will ruin Ffxiv you dont want any kind of challenge
    So much this. Savage is on the complete other end of the spectrum. Not like Alex is required.

    My only gripe is, from what I've seen, is weakness or brink of death can cause a prey to be an insta kill. Had a run where he LOVED me and I ate some floor. Maybe a small tuning there or something, otherwise the fight is a perfect mix of difficult but not "omgwhatsgoingonholdme".

    Quote Originally Posted by MrsFluffyButt View Post
    The game shouldn't tell you how to play. You should take the time to learn your role properly with a high level of skill instead of moaning and crying behind huge walls of excuse ridden text, like this one for example.
    THIS. It is an MMO, with a community... network. Or, I saw you have a DRG... there are a few WONDERFUL guides that can take any rookie to a decent dragoon. The game gives you the tools, but after 50/60 the training wheels come off.
    (2)
    Last edited by Frowny; 10-04-2016 at 07:02 PM.

  9. #109
    Player
    Andres_Lonegrief's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Andres Lonegrief
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aquaslash View Post
    I'd suggest that once you hit max level, there be a series of quests that basically teaches you your rotation and all that and ends with an exam that basically says "do X damage/healing/mitigation/aggro to win"
    I think SE should release a few "official guides" about Rotations or strats (at least for the 2.X and 3.0 contents) as I'm not sure that we are playing everything as intended.

    Still, the OP was saying that there's just too much pressure on the healers and healing is not something you can learn through guides, it's situational. There's no a rule of thumb to know when to use benediction or essential dignity. It's just a matter of good sense and experience, which can be gained only if the fight remains as difficult as it is now. We need to accept that contents will become more complex and that if we don't have the requirements (iLVL, skill, time etc) we should wait or train harder.
    (0)

  10. #110
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by MrsFluffyButt View Post
    The game shouldn't tell you how to play. You should take the time to learn your role properly with a high level of skill instead of moaning and crying behind huge walls of excuse ridden text, like this one for example.
    You must mean the drivel you just posted, because games have been teaching you how to play since the dawn of time. Tutorial modes. Have you heard of them?

    This game isn't as rigid as something like Destiny, or Borderlands, or any class based game where there are multiple correct ways to play a subclass and each are equally effective. There is generally only one way to properly play each job, teaching that very basic thing isn't the worst thing to ask for. Every halfway decent game already does it. That's like saying you should HAVE to buy a strategy guide to be the best at a game. You sure you don't work for any publishing companies?

    Meanwhile...

    Quote Originally Posted by Andres_Lonegrief View Post
    I think SE should release a few "official guides" about Rotations or strats (at least for the 2.X and 3.0 contents) as I'm not sure that we are playing everything as intended.

    Still, the OP was saying that there's just too much pressure on the healers and healing is not something you can learn through guides, it's situational. There's no a rule of thumb to know when to use benediction or essential dignity. It's just a matter of good sense and experience, which can be gained only if the fight remains as difficult as it is now. We need to accept that contents will become more complex and that if we don't have the requirements (iLVL, skill, time etc) we should wait or train harder.
    This guy is right on the ball. Learning a rotation is just the basics. The real test is going to come from applying what you've learned to each battle, and then adjusting appropriately. There's no guide in the world that can tell you that save for the school of hard knocks. Then and only then is when true skill will begin to manifest itself
    (1)
    Last edited by Aquaslash; 10-04-2016 at 08:00 PM.

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