Page 13 of 14 FirstFirst ... 3 11 12 13 14 LastLast
Results 121 to 130 of 135
  1. #121
    Player
    MikaIto's Avatar
    Join Date
    Aug 2014
    Posts
    55
    Character
    Mika Ito
    World
    Sargatanas
    Main Class
    Archer Lv 80
    The fight isn't hard duty finder and impatience is hard.
    (1)

  2. #122
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Averax View Post
    It's perfectly fine if nobody dies and there's enough DPS and everyone does mechanics without fail. However, asking that of pugs can get frustrating.

    Seriously, as soon as someone dies, it all just snowballs from there. I have to stop to get off raises and apparently the other healer cannot react quickly enough to the copious amounts of aoe damage going out as soon as i start casting it. I have seriously just watched as my cohealer just stands there after megaholy goes out while i was getting raises off. Then by the time the tank buster goes out, the tank is way too low and dies, and it just keeps rolling downhill from there.

    Since people aren't out gearing it yet, it requires a certain level of competence that some pugs don't have.
    Problem is, PuGs will never have it if content is continuously nerfed into the ground. A good reason people don't know a decent rotation is you don't need one for half the content. I could probably Impulse Drive exclusively through Xelphatol and clear it just fine. While some players simply won't care no matter the obstacle, others need some incentive to preform. Even I have my moments where I'm bored, tired or just don't care enough to play outside of "good enough." Weeping City stands as a prime example when you outright tell the community "no, this is not getting nerfed. Deal with it." They eventually will, provided there's an incentive. Obviously, you can only take this approach so far, or you end up with Gordias Savage. But the devs are a little too keen on making things absurdly easy.
    (4)

  3. #123
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Weeping City stands as a prime example when you outright tell the community "no, this is not getting nerfed. Deal with it." They eventually will, provided there's an incentive.
    I still see wiping city get vote abandons to this day. Granted, it isn't as likely anymore as it was during the first couple weeks, for sure.
    (0)

  4. #124
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Fynlar View Post
    I still see wiping city get vote abandons to this day. Granted, it isn't as likely anymore as it was during the first couple weeks, for sure.
    Oh, I had one of the worst runs I've ever had on 3.4 launch day. Frustrating as those runs can be, I'm okay with it because I love Weeping City otherwise. None of it is difficult per se, but it keeps me entertained from start to finish. I actually wish Alexander took a similar approach where each boss is one massive instance instead of being split into four but I digress. You'll always get bad runs because some people refuse to learn or adapt no matter what you do. I'd rather take those occasional vote abandons and have dungeons I'm happy with over ones I sleep through. They don't even need to be at Weeping City's level. To this day, some of my favorites are Stone Vigil and a handful of the current 50 dungeons. The ones that irk me are Antitower (forced gates) or Hullbreaker Hard (love the third act; hate the first).

    I just want content I can't utterly faceroll that isn't just savage and extreme primals.
    (1)

  5. #125
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    My SCH friend just said last night that A12 is really fun to heal. He hasn't said that about puggable content in a long time. Please leave it alone.

    #PuGLyf
    (3)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  6. #126
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    People really need to learn that failure is an option. SE caters so much to content that can be beaten in one sitting that any fight that actually requires you to step up above minimal skill of your job, people come and complain here on the forums. If you do not like working with people in DF trying to learn the fight, then form your own party in PF or with your friends.

    How can we get actual challenging content that isn't raids in this game if people come in and complain that anything above face roll easy should not be in the DF? It is baffling. This is why things like the relic quests and dungeons are so stupid easy.
    (2)

  7. #127
    Player
    Scyi's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    Scyi Rea
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I like all the heavy damage and debuffs and all the mechanics and the music, I actually like all the new floors x)
    (1)

  8. #128
    Player
    FunkYeahDragons's Avatar
    Join Date
    Jul 2015
    Posts
    467
    Character
    Cafe Miel
    World
    Faerie
    Main Class
    Astrologian Lv 80
    For story content it's difficult, but I don't think it's unreasonably so. The big damage that goes out is things like a single tankbuster or Mega Holy, which you have ample time to shield/heal/Virus/Disable/Eye for an Eye. If someone fails a mechanic immediately before or after yes it's possible they could die and require a raise, such is life.

    A lot of the difficulty is people not being familiar with the mechanics and being in the process of gearing up this patch.

    It's better than Weeping City to me, as in an 8-man I can bring my own tanks or a couple DPS if I'm cranky and just want to get things done. In Weeping City, I can't always control who tanks the Dehaka to make sure they don't spin it around and cleave everyone. The effect of me bringing 1-3 DPS of my own is nowhere near what it is in A12. A12 is nowhere near as frustrating as the 4th run wiping on Forgall in a row with no ability to do anything about it.

    Don't even get me started on that place...

    Quote Originally Posted by Moomba33 View Post
    A11 was the messiest. 1 of the DPS accidentally released after being KO'd by the active time event but we still pulled through the second half in spite of only having 7 players and several more deaths.
    Our BLM went down with his Leylines. It was the noblest thing I've ever seen.
    (0)
    Last edited by FunkYeahDragons; 10-06-2016 at 03:11 AM.

  9. #129
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    People have problems healing this? How...do you fail so hard at it? I SCH'd this and I don't raid much as healer, it was a pretty easy fight to heal through.
    (0)

  10. #130
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    People have problems healing this? How...do you fail so hard at it? I SCH'd this and I don't raid much as healer, it was a pretty easy fight to heal through.
    If people keep standing in the stupid and eating things they're not supposed to, yes, healing can be quite difficult.
    (0)

Page 13 of 14 FirstFirst ... 3 11 12 13 14 LastLast