Page 12 of 14 FirstFirst ... 2 10 11 12 13 14 LastLast
Results 111 to 120 of 135
  1. #111
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I'm surprised people are complaining about a12 when a11 is WAY more annoying.
    (3)

  2. #112
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    One shot a12 tonight, 4 times. A11 took 3 wipes. Each time it got down to the tank and I (people have a hard time with Shiva circles + beams.) No one even died to prey. Tank getting confused from propeller and chasing me across the map, stacking his optical sight inn me, right before the LB3 bar fills. He got me 2/3 times. Once was the off tank buster. Finally we just ended up burning so hard that we skipped Shiva circles. Lol
    (0)
    Last edited by Rawrz; 10-04-2016 at 07:46 PM.

  3. #113
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Khalithar View Post
    I'm surprised people are complaining about a12 when a11 is WAY more annoying.
    Quote Originally Posted by Rawrz View Post
    One shot a12 tonight, 4 times. A11 took 3 wipes. Each time it got down to the tank and I (people have a hard time with Shiva circles + beams.) No one even died to prey. Tank getting confused from propeller and chasing me across the map, stacking his optical sight inn me, right before the LB3 bar fills. He got me 2/3 times. Once was the off tank buster. Finally we just ended up burning so hard that we skipped Shiva circles. Lol
    Also these things. A11 does seem to be the annoying one. The fact that you can phase push rather easily if you're competent makes the fight somewhat unpredictable. I had one group just sort of fall apart at around 20% because a buttload of mechanics involving dodging and preys and a floor wide AoE just sort of happened at once.

    I am by no means saying nerf. I think it's exciting tbh
    (2)

  4. #114
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Phireblast View Post
    No god dammit, it's perfectly fine. People said the same about A8 upon release. This community is always worried about non savage content tuning when it's usually the player's fault.
    Exactly, it's perfectly fine as it is. I just cleared it last night and before that we were getting to the rage timer. It's more about peoples iLV and actually using debuffs on the boss. A properly placed Virus, Rend Mind, Mantra all make things possible here. It's not that hard of a fight, it does put a big strain on healers but now we have to time out our skills more. If anything, this shows how helpful party enhancements such as Mantra can be, or how things like SuperVirus are useful.

    As we get up there in iLV from this week and next Alexander will go down much faster, HP will be a bit higher and heals will do more. Making it easier. Usually when I'm healing something that is harder due to iLV restrictions (whether it's because gear is new, sync or whatever situation you'd like to put out there) I realize I use my regens more and differently, I also encourage more Cure III's and you better get your butt back for it. Stoneskins, using Ethers. Then as things die down I'm back to my medica's doing enough.
    (1)
    Last edited by Leigaon; 10-04-2016 at 09:21 PM.

  5. #115
    Player
    CaptainFeathers's Avatar
    Join Date
    Sep 2015
    Posts
    6
    Character
    Daniel Steel
    World
    Sargatanas
    Main Class
    Dragoon Lv 60
    if they make it any easier they should remove the loot. Then every1 will want it to go back 2 the way it was where u beat it and actually EARNED the loot. Bottom line is u just want gear without having to actually work 4 it, if u where actually worried about it being a story thing you'd realize it doesn't matter cause u would only run it once and ur done in which the slight bit of difficulty wouldn't matter cause u can always find ppl in the pf to help if ur afraid of the df.
    (1)

  6. #116
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Andres_Lonegrief View Post
    We need to accept that contents will become more complex and that if we don't have the requirements (iLVL, skill, time etc) we should wait or train harder.
    This this THIS.
    (1)

  7. #117
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    It's perfectly fine if nobody dies and there's enough DPS and everyone does mechanics without fail. However, asking that of pugs can get frustrating.

    Seriously, as soon as someone dies, it all just snowballs from there. I have to stop to get off raises and apparently the other healer cannot react quickly enough to the copious amounts of aoe damage going out as soon as i start casting it. I have seriously just watched as my cohealer just stands there after megaholy goes out while i was getting raises off. Then by the time the tank buster goes out, the tank is way too low and dies, and it just keeps rolling downhill from there.

    Since people aren't out gearing it yet, it requires a certain level of competence that some pugs don't have.
    (0)

  8. #118
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    989
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Went through Alex normal for the first time with 3 FC friends last night.
    One friend had done some research beforehand and explained some mechanics and we met a few helpful players that called out key mechanics in the chat box as well.

    We two shot A9 and one shot everything else albeit with some deaths and general messiness. I'd say the tuning was fine. Even with making mistakes we were able to recover and carry on to victory in most cases with 2 new healers (myself and a FC friend) in A9-A11. (for A12 we had another FC friend who had cleared before in one of the healer spots).

    A11 was the messiest. 1 of the DPS accidentally released after being KO'd by the active time event but we still pulled through the second half in spite of only having 7 players and several more deaths.
    (1)

  9. #119
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    Got my a12n 1st clear yesterday. took 3 groups.

    3rd group. one of the DPS died and went afk before adds and never came back. My wife was a warrior off tanking and went in and DPS check. We won between 3-1 seconds auto wipe enrage timer.

    So a Random group of 7 can clear this... There is no need to change anything.
    (1)

  10. #120
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    This thread...



    Gear will carry you in a couple of weeks, be patient...
    (6)

Page 12 of 14 FirstFirst ... 2 10 11 12 13 14 LastLast