Most issues about the difficulty seem to be about group communication issues and has nothing to do with the fight itself.
Most issues about the difficulty seem to be about group communication issues and has nothing to do with the fight itself.
Not sure where you guys get your healers from. I'm a Pld and all my healers in this 1st week of Alex were pretty damn good. I had a harder time on A11 than A12 with all the aoes exploding around. I agree that A12 is more big damage than big mechanics.
Personally I love the fight difficulty where it is. Downed it Day 1 so I can't say I find it that bad. It's tough, but it's doable and takes some learning and coordination. It will get easier as we get more gear. Right now we're at the bare minimum of what we need to get through it well. Give it time, give people a chance to gear and to learn... it's only week 1.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
I don't have any problem being healer at a12, the problem only the dps that don't know that you should go inside to kill adds or don't have enough time to go inside. It's really fun fight and please git gud.![]()
Someone should start a petition to make normal mode raids more challenging. It's pretty refreshing honestly to find some casual content with teeth.
I main as a healer (White Mage usually) and think it's fine as-is. It'll only get easier as people get better gear too.
I cleared it on day one as an i231 White Mage and had NO trouble keeping the raid healed and managing damage, even with people dying pretty frequently because they'd mess up a mechanic here or there. The fight is tuned fine - it's a little harder than most fights but it's a raid fight - it's supposed to be!
Last edited by ColorOfSakura; 10-03-2016 at 11:00 AM.
I thought A12 was way easier than A11. Day one, it took 6 attempts over 2 groups to get through A11, but only 2 tries to down A12- and Im as casual as they come.
The hardest challenge of the fight is getting everyone on the same page. If you are struggling with duty finder, hit up friends/fc mates/party finder.
Thank god they are a challenge thank you square
I really liked it. As a healer main (AST, sorry haters), I loved that you can really shine. And I beat it on my first try, but my party was competent. More than half of us were new to the duty too.
I come from RO were your ability to play your job actually made a difference on fights. So I was very happy with this change. I've yet to try alex savage, but that's because I'm a bit tired of scripted fights where 1 mistake can wipe the party. So yeah, I'm happy with this the way it is now ^^
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