Page 1 of 14 1 2 3 11 ... LastLast
Results 1 to 10 of 135

Hybrid View

  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90

    Alexander 12N Tuning

    While the ones before (A9-11) seem challenging while doable the amount of raid damage that goes out along with tank busters and vulnerability stacks make A12N a severe pain for healers.

    Anyone else find it is a bit over tuned for a story mode raid?

    Edit: For clarity, my point is it's a normal, mode story duty. It's not hardcore content, and shouldn't have hardcore damage numbers and mechanics. SE should want players to complete it and be able to see the story, not bang their heads against a boss. I'm not saying severe nerfs, I'm simply saying in the scheme of A9,10,11, and 12, A12N seems quite a step up from the others. Even A11N IMO had less consistent raidwide damage that had to be healed.
    (4)
    Last edited by Deceptus; 10-02-2016 at 05:34 PM.

  2. #2
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    No god dammit, it's perfectly fine. People said the same about A8 upon release. This community is always worried about non savage content tuning when it's usually the player's fault.
    (96)

  3. #3
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deceptus View Post
    While the ones before (A9-11) seem challenging while doable the amount of raid damage that goes out along with tank busters and vulnerability stacks make A12N a severe pain for healers.

    Anyone else find it is a bit over tuned for a story mode raid?
    It is fine as it is. Use it as an opportunity to challenge and better yourself if you are struggling.

    Quote Originally Posted by CosmicKirby View Post
    I had a queue with 2SCH and they were struggling harder than they should have through it.
    2 SCH can heal if things are not getting too hectic. By that I mean the run is relatively clean.
    (6)
    Last edited by Sparktacus; 10-02-2016 at 04:45 PM.

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sparktacus View Post
    It is fine as it is. Use it as an opportunity to challenge and better yourself if you are struggling.
    As a healer my issues usually isn't my ability, but the lack of everyone else getting his by said mechanics that they shouldn't be.

    /healerlife
    (5)

  5. #5
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deceptus View Post
    As a healer my issues usually isn't my ability, but the lack of everyone else getting his by said mechanics that they shouldn't be.

    /healerlife
    I didn't say you weren't capable but everyone can get better. Also I haven't had a run yet that drastic so I think you had bad luck.

    But then you backtrack and say

    Quote Originally Posted by Deceptus View Post
    And that was my intent. Shocked was a good way to put it, even watching the guide video, I was not prepared for the damage numbers going out.
    which is not everyone else but you.
    (1)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sparktacus View Post
    I didn't say you weren't capable but everyone can get better. Also I haven't had a run yet that drastic so I think you had bad luck.

    But then you backtrack and say



    which is not everyone else but you.
    By the second part I meant if someone made a mistake and got hit by say Sacrament, they were down quite a considerable about of HP. Or when Blazing Scourge hit the two players, it took them down 1/2 to 3/4 of their HP (not grouped together). That's tank buster territory on DPS. Meanwhile the tank is getting smacked and a raid AoE damage is coming out. Many are right in the sense that this is going to separate the Good Healers from the Decent Ones, basically Vault 2.0, but again that should be the place of Savage mode, NOT story.

    Savage raiders need to get out of this thread because it doesn't apply to them. This mode is for the casuals, the majority of players.
    (0)

  7. #7
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Deceptus View Post
    As a healer my issues usually isn't my ability, but the lack of everyone else getting his by said mechanics that they shouldn't be.

    /healerlife
    That's the problem though, people don't want to follow the mechanics for whatever reason. In several groups last night, there was maybe two people on the stack up while the rest were just running around like mad men. Then I got the golden group who did the mechanics and we won with no wipes. It's not a hard fight if people do what they are suppose to do.
    (0)

  8. #8
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Phireblast View Post
    No god dammit, it's perfectly fine. People said the same about A8 upon release. This community is always worried about non savage content tuning when it's usually the player's fault.
    Exactly, it's perfectly fine as it is. I just cleared it last night and before that we were getting to the rage timer. It's more about peoples iLV and actually using debuffs on the boss. A properly placed Virus, Rend Mind, Mantra all make things possible here. It's not that hard of a fight, it does put a big strain on healers but now we have to time out our skills more. If anything, this shows how helpful party enhancements such as Mantra can be, or how things like SuperVirus are useful.

    As we get up there in iLV from this week and next Alexander will go down much faster, HP will be a bit higher and heals will do more. Making it easier. Usually when I'm healing something that is harder due to iLV restrictions (whether it's because gear is new, sync or whatever situation you'd like to put out there) I realize I use my regens more and differently, I also encourage more Cure III's and you better get your butt back for it. Stoneskins, using Ethers. Then as things die down I'm back to my medica's doing enough.
    (1)
    Last edited by Leigaon; 10-04-2016 at 09:21 PM.

  9. #9
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    I sort of agree.

    A12 demands competence in both of your healers, preferably at least one of them being a Diurnal AST or WHM, as there's a lot of constant raidwide damage that has to be healed through. I had a queue with 2SCH and they were struggling harder than they should have through it.

    I say the Preys should hit 30% less hard or so, as right now on my MCH getting hit by a prey means I'll die to the next Mega Holy if I don't get healed, which has happened a LOT.

    Quote Originally Posted by Phireblast View Post
    No god dammit, it's perfectly fine. People said the same about A8 upon release. This community is always worried about non savage content tuning when it's usually the player's fault.
    Woah, re-lax.
    (4)

  10. #10
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by CosmicKirby View Post
    I sort of agree.

    A12 demands competence in both of your healers, preferably at least one of them being a Diurnal AST or WHM, as there's a lot of constant raidwide damage that has to be healed through. I had a queue with 2SCH and they were struggling harder than they should have through it.

    I say the Preys should hit 30% less hard or so, as right now on my MCH getting hit by a prey means I'll die to the next Mega Holy if I don't get healed, which has happened a LOT.



    Woah, re-lax.
    The fight is fine. The only dangerous prey in the new alex is a11. Sch especially shouldn't have issues between lustrate for prey and Indom for raid AOE, since no mega holy is within 30 seconds for each other. If they are doing poorly aoe healing, assign one to be the emergency tactics succor only scholar, instead of raw succor during AOE
    (5)
    Last edited by Rawrz; 10-02-2016 at 04:48 PM.

Page 1 of 14 1 2 3 11 ... LastLast