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  1. #1
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Some just dont get the Source of the Problem!

    SE never learned to make dynamic fights, to increase difficulty they just add AoE, field wide damage, debuffs ala burning or ONESHOTS...
    Thats just cheap static programming artificial increasing difficult and doesnt make fun playing through!
    The source are the game mechanics itself and not the content.
    Look at new 2016 games and compare, its not hard to create better mechanics but they finally have to change combat system a bit - there is no other way!
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Yukiko View Post
    Some just dont get the Source of the Problem!

    SE never learned to make dynamic fights, to increase difficulty they just add AoE, field wide damage, debuffs ala burning or ONESHOTS...
    Thats just cheap static programming artificial increasing difficult and doesnt make fun playing through!
    The source are the game mechanics itself and not the content.
    Look at new 2016 games and compare, its not hard to create better mechanics but they finally have to change combat system a bit - there is no other way!
    What? I dont even.
    (1)