Page 1 of 2 1 2 LastLast
Results 1 to 10 of 135

Hybrid View

  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mugiawara View Post
    Who else was waiting for someone to cry Alex nerf?
    I just KNEW someone was going to complain about it.
    It's every time guys. I've had enough with people wanting nerfs every time
    they can't do something. It's only been a few days...try and gear up a bit more and go at it again.
    You gotta stop making this game baby mode, seriously.
    If you're looking for a hardcore challenge, Savage Mode is available to you. And if that's your thing, why do you care about story mode?

    Lot of salty people on the forums only wanting their version of "fun", only the challenging kind. Casuals be damned even though we make up the large majority of the player base. I play a game to have fun, not a second job.
    (4)
    Last edited by Deceptus; 10-03-2016 at 12:30 AM.

  2. #2
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Deceptus View Post
    If you're looking for a hardcore challenge, Savage Mode is available to you. And if that's your thing, why do you care about story mode?

    Lot of salty people on the forums only wanting their version of "fun", only the challenging kind. Casuals be damned even though we make up the large majority of the player base. I play a game to have fun, not a second job.
    I'm the epitome of casual, but I don't wish this game to hold my hand in every single bit of content.
    I did A12N and yes it is kinda tough though, and I am doing it via DF, haven't cleared it yet because I'm busy and suffer headaches after a period of time.
    So be damned is some of us 'casuals' want harder things some of the time.
    (9)
    Last edited by Mugiawara; 10-03-2016 at 12:35 AM.

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mugiawara View Post
    I'm the epitome of casual, but I don't wish this game to hold my hand in every single bit of content.
    I did A12N and yes it is though, and I am doing it via DF, haven't cleared it yet because I'm busy and suffer headaches after a period of time.
    So be damned is some of us 'casuals' want harder things some of the time.
    And I never once claimed that I wanted it to be solo healed, or anything like that, hand holding etc. I simply observed, from a non hardcore raider's point of view going in, that there seemed to be a LOT of damage in that fight that was going around. A lot of it is due to people not knowing the fight.
    (2)

  4. #4
    Player
    Luciano_Bozzelli's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    242
    Character
    Luciano Bozzelli
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Deceptus View Post
    If you're looking for a hardcore challenge, Savage Mode is available to you. And if that's your thing, why do you care about story mode?

    Lot of salty people on the forums only wanting their version of "fun", only the challenging kind. Casuals be damned even though we make up the large majority of the player base. I play a game to have fun, not a second job.
    I'm not gonna sit here and let you attack Mugiawara for not wanting people to cry every time something is difficult, or challenging. The man simply wants you to attempt it, and if its hard, change a few things, and think a little outside the box.

    This is a game... It's made for us to play it... not for us to play it, and then right a report about how we feel something should be "easier" the game is faceroll as it is, and then they put a little challenge in and you complain about how hard it is affects their decisions to give us more fun innovative challenges, and makes them scared to do things because of what you guys might cry about, ultimately affecting development choices for the future.
    (12)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Luciano_Bozzelli View Post
    I'm not gonna sit here and let you attack Mugiawara for not wanting people to cry every time something is difficult, or challenging. The man simply wants you to attempt it, and if its hard, change a few things, and think a little outside the box.

    This is a game... It's made for us to play it... not for us to play it, and then right a report about how we feel something should be "easier" the game is faceroll as it is,
    Cool your jets man, I'm not attacking anyone. We simply have a disagreement on what should or should not be the difficulty of story mode content.

    And a product people pay for should absolutely be open to feedback, that's how you make a product better. Not simply here is your sandwich, hope your don't mind Bologna and Swiss cheese. Oh, you'd prefer American cheese? Too bad. It's what we made for you, shut up and eat it.
    (3)

  6. #6
    Player
    Cinno's Avatar
    Join Date
    Mar 2016
    Location
    Old Sharlayan
    Posts
    261
    Character
    Cinno Lerem
    World
    Lamia
    Main Class
    Viper Lv 100
    Quote Originally Posted by Deceptus View Post
    Lot of salty people on the forums only wanting their version of "fun", only the challenging kind.
    And then we have you, wanting your version of "fun", which you define as faceroll content.. This game is litterally overflowing with faceroll content. dungeons that people can sleep through, 24 man raids that you can do blindfolded..

    You say that if people want to be challenged, then they can do savage. Well I say if you want faceroll, you can do one of the hundreds of other faceroll content this game provides. Seriously.

    It, is, a, final, boss. It's supposed to be a challenge. It's supposed to be the thing that you've been working towards for the entire alexander series. An epic boss fight that you have to put in actual effort to clear. Stop trying to make it less epic, i repeat, PEOPLE LIKE YOU ARE RUINING THE GAME.

    And for the love of god, STOP throwing the word casual around. I am viewed as a casual player because I dont get to play every single day, and I dont constantly grind for the highest item level. But I still want a challenge. You do not speak for all of the casual players. Stop assuming you're some voice for the casuals, because honestly you've pissed a lot of 'casuals' off with this thread.
    (13)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cinno View Post
    And then we have you, wanting your version of "fun", which you define as faceroll content.. usly.

    PEOPLE LIKE YOU ARE RUINING THE GAME.
    How about you learn to read and not be so dramatic? I never called for it to be nerfed into the ground to faceroll status. My initial statement was it seems a **BIT** overtuned.
    (2)
    Last edited by Deceptus; 10-03-2016 at 01:38 AM.

  8. #8
    Player
    Cinno's Avatar
    Join Date
    Mar 2016
    Location
    Old Sharlayan
    Posts
    261
    Character
    Cinno Lerem
    World
    Lamia
    Main Class
    Viper Lv 100
    Quote Originally Posted by Deceptus View Post
    And there is a mode for challenge, it's called savage. Normal mode should be for experiencing the story.
    While you never said faceroll content in those words exactly, you have stated this several times, that you believe the fight [in "story mode"] should have no challenge.

    It initially started with you saying it was a bit overtuned, but where you really started drawing the attention of everyone is the wording you used throughout the rest of the thread. Trying to shove anyone that wants to be challenged into Savage mode. Things can be challenging without being Savage level challenging. Just because I dont want a super easy fight, doesnt mean that we want savage level difficulty...

    And yes, im being dramatic. I've watched whats happened to the fights in this game. I've watched what became of Steps of Faith, which used to be fun and challenging, and got nerfed into oblivion.. I've seen them release content like Hullbreaker Isle (Hard) and Void Ark that had almost no strategy or challenge involved, and then as soon as they start releasing content thats actually challenging, people rally for it to be changed or altered..

    It happened with Weeping City
    It happened with Nidhogg
    It's now happening with Alex

    Nerfs didnt happen with weeping city or nidhogg, and i'm praying they dont happen here. So I may be being dramatic.. But I know the outcome of this "little bit of downtuning". square enix wont downtune it a little, they'll downtune it a lot. Because you start a thread asking for a tiny little adjustment, and it gets filled with people whining and complaining that they cant clear it easily when its been out for a week. Those people complaining get louder and louder and eventually we have Steps of Faith v.2

    So the ones in favor of keeping it exactly the same have to be loud as well, or we'll get drowned out by all the whining complaints.

    You said as a paying customer, you deserve to give your feedback, and i'm giving mine as well. They need to stop lowering the difficulty on things. The playerbase is dropping because everyone is bored and not being challenged. You may not have directly wanted nerfs, but you unintentionally opened the door to it with this thread.

    Just wait a little bit for everyone to learn the fight. The challenge will poof, and healers (and everyone else) will breeze through it without any hitches.
    (14)
    Last edited by Cinno; 10-03-2016 at 01:55 AM.

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cinno View Post
    While you never said faceroll content in those words exactly, you have stated this several times, that you believe the fight [in "story mode"] should have no challenge
    Again, fueling your own drama, I never said no challenge, and I do think that current content should have some challenge.

    Steps was nerfed because it was the gateway to Heavensward. People left when it popped in the DF because there was absolutely no incentive to complete it after the initial completion as it gave no rewards. So they had to nerf it. Otherwise people wouldn't have been able to play their new expansion.

    Quote Originally Posted by Cinno View Post
    Those people complaining get louder and louder and eventually we have Steps of Faith v.2
    If that many people ask for content to be made easier, the developers have a responsibility to their paying customers to respond. Not everything the developers make is golden (Looking at you LoV and Diadem).

    Nidhogg is in the same category as Steps, you can't progress the story without it. It should at least have echo if not nerfed. Weeping City I have no complaints about because if 3 dps screw up, there are 11 others to make up the slack. In fact, I'd love for Echo to be used MORE instead of nerfing because you have to at least try before the help comes in.

    Not everything has to be on the cutting edge of challenge. Dungeons shouldn't be that hard because they should be something you can complete in less than 30 minutes per day. That's why we no longer have the super long dungeons of 2.0 (Stone Vigil, DD, Aurum Vale). Not many liked them. And if running old content for challenge is your thing, use the minimum ilvl button and do it that way. I would guess you've never done that and will never do that. Rose colored glasses and pining for the past don't get you very far in life.

    Finally, according to what I've read, the player base isn't dropping. If anything it's growing, and most of them will never step foot in a Savage. Just like most never set foot in a Coil in 2.0
    (3)
    Last edited by Deceptus; 10-03-2016 at 02:42 AM.

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Deceptus View Post
    Again, fueling your own drama, I never said no challenge, and I do think that current content should have some challenge.

    Steps was nerfed because it was the gateway to Heavensward. People left when it popped in the DF because there was absolutely no incentive to complete it after the initial completion as it gave no rewards. So they had to nerf it. Otherwise people wouldn't have been able to play their new expansion.
    Right. Alexander gates nothing. It is merely a side story you want to have beaten the first week. Why should those who do want some degree of challenge be robbed of it because you can't wait to have it cleared? Yes, it may be poor DF groups slowing you down. That happens to us all, and certainly shouldn't warrant a nerf. People eventualy got over Nidhogg's difficulty once Yoshi stated they had no intentions of reducing the difficulty.

    Not everything has to be on the cutting edge of challenge. Dungeons shouldn't be that hard because they should be something you can complete in less than 30 minutes per day. That's why we no longer have the super long dungeons of 2.0 (Stone Vigil, DD, Aurum Vale). Not many liked them. And if running old content for challenge is your thing, use the minimum ilvl button and do it that way. I would guess you've never done that and will never do that. Rose colored glasses and pining for the past don't get you very far in life.
    Instead, we have a declining sub total. I would hazard a guess the sheer laughably difficulty dungeons we're meant to spam for three months contributed to people's departure. Frankly, I shouldn't be capable of tanking any level 60 dungeon as a Dragoon, yet ran the entirely of Saint Mocianne's Arboretum as basically a tank because I badly outgeared our Paladin. No one is expecting nor demanding dungeons because an absurd challenge. Just that they actually require more than banging your head on the keyboard. Perhaps you ought to take that advice in regards to your own opinions. Seems anyone who disagrees with you either only covets Savage or has "rose tinted glasses".

    We're also "paying customers," by the way.

    Finally, according to what I've read, the player base isn't dropping. If anything it's growing, and most of them will never step foot in a Savage. Just like most never set foot in a Coil in 2.0
    The unofficial census placed the overall character number at nearly 800k back in January. We have since dropped to approximately 500k, though I imagine some have returned with 3.4's launched. Either way, no the game does not seem to be growing, but has plateaued.
    (5)

Page 1 of 2 1 2 LastLast