Then "Must have Enmity to gain EXP", Healers will generate enmity then.
Then you will likely see people just hitting of a heal while DD kills lol
But I don't heal minor hp loses I would lose out on some mobs due too I didn't have enmity...
And using any skill creates enmity as I've tried I was getting a new character PL'd(<<LV15 PUG, dont hate) I used a buff skill (evasion one) on myself only and the monster switch its target to me, so it would still be easily worked around.
The old exp system should be implemented, I liked how it was LUCK based.
"Insert Monster Name" has given 37 EXP.
"Same as above monster" has given 350 EXP.
So random so great~
Last edited by Joeking; 10-12-2011 at 11:06 AM.
Also would pigeon
hole people into fighting 1 mob at a time. i really dont see that working out too well especially with the new link system
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