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  1. #191
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Quote Originally Posted by Iromi View Post
    I already said pages back that I would gladly go back to FFXI, but it is no longer the same game. They changed it far too much with ilvl, small servers that need merging, etc. Lol Seraphix2407, I think Dorander is a lost cause, and keeps passively telling people to quit :/ Funny thing is apparently that is against ToS to tell someone to quit in game. >.> But anyway, nah people are just giving good suggestions and things they'd like added, optional things, like everything else in FFXIV.

    That is what this forum is for, suggestions and feedback to help the devs stay in touch with their players. And no...no one is "burnt out" per say, they are tired of playing the same game with a different skin since 2.0, so they are offering constructive ideas. Discouraging people from doing that..and encouraging them to just leave and not say anything is a really poor idea. Again, I've never got "burnt out" on a hobby of mine before, why would I? They are always enjoyable, no matter how many times I partake in them.

    Ah, also..again, I have completed everything in this game and feel it is still lacking things in terms of diversity and longevity. So..can't use the "you dont do all the content" card on me really :x

    And I haven't seen anyone "championing" FFXI, I have seen people state facts, that they never got bored in XI. The fact of the matter is, there was content in 1.23/1.x series that have some longevity, the dev team can do it, they just do not for some odd reason. I also dislike how its acceptable to mention WoW here, but mention FFXI and prepare for crucifixion. Well whatever, I for one will keep giving suggestions and letting Yoshida and the devs know how I feel to help them know what people are thinking. Yoshida seems genuinely interested in what people have to say and is a good listener, so it is worth a shot
    It's only against the ToS to aggressively tell people to quit in a harassing manner. I'm just suggesting if you aren't happy, and things "don't look to be changing in a way you like" why not take a break or find something that better suits your gaming needs?

    So, if I look at your lodestone I should see all jobs at 60, all the achievements done for all the relics, all savages done, everything in the gold saucer done, ect ect ect. Alright, if that's what you want to claim, sounds like you all but live on the game if you've completed everything. /golfclap

    Please feel free to voice your suggestions, maybe they'll listen to you. If they don't.. /shrug

    Here's another 'Fact.' - I hated XI. Forcing players to party just to level past 10, and even then it was nothing more than a grind at that. Depending on the class you were playing as you had all of one role. Generally just to spam one skill over and over. So if that repetitiveness didn't bore you, and what FFXIV provides does.. I honestly have nothing to say.
    (5)

  2. #192
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Nah, it's against ToS to tell people to quit in any manner. I had a guy suspended for 72 hours for saying that to me. I know this because he sent me hate emails with screens of it lol. I thought it was strange..but someone in my FC was like "Actually, you can report him for that..I got suspended for a few days for telling someone to quit lmao" and sure enough >.> I actually reported him for following me around non stop, but they wouldn't do anything..so I called GM when he told me to quit..it worked lol. He bothers me no more.

    And yup..if you can manage to find me, you'll see that I have truly done everything, on two characters, and my boyfriend as well On XIV pads back in the day we were #1 for a while there on achievements. Although I will certainly not be posting my real characters on here due to stalking issues I've had in the past. It really is not worth it to me to prove a point to a fellow I do not know online. >.> Not saying you'll stalk me, nonono..just...there is others..anyway, that doesn't really matter haha.

    As I mentioned earlier, by no means do we have "no life" , if you must know..I am an actress in NYC and the BF attends NYU Tandon, pretty demanding lives...it is just about time management, its easy lol. I have many, many friends who would gladly post and attest to that too, but I will not bug them to come here and post. I am showing them this thread though in telegram XD

    and last..if you did not enjoy FFXI, that is fine, to each their own! For me it was a great experience, I made life long friends, had fun playing (Yes it also had some bad, but it had lots of good too) and wouldn't trade it for the world

    FFXI was not repetitive in the least to the point where it was boring for me. The people, events, etc all of that made it very dynamic! Life can be repetitive, that is a really silly argument, imho. etc...
    (6)
    Last edited by Iromi; 06-28-2016 at 03:33 AM.

  3. #193
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Quote Originally Posted by Iromi View Post
    Nah, it's against ToS to tell people to quit in any manner. I had a guy suspended for 72 hours for saying that to me. I know this because he sent me hate emails with screens of it lol. I thought it was strange..but someone in my FC was like "Actually, you can report him for that..I got suspended for a few days for telling someone to quit lmao" and sure enough >.> I actually reported him for following me around non stop, but they wouldn't do anything..so I called GM when he told me to quit..it worked lol. He bothers me no more.

    And yup..if you can manage to find me, you'll see that I have truly done everything, on two characters, and my boyfriend as well On XIV pads back in the day we were #1 for a while there on achievements. Although I will certainly not be posting my real characters on here due to stalking issues I've had in the past. It really is not worth it to me to prove a point to a fellow I do not know online. >.> Not saying you'll stalk me, nonono..just...there is others..anyway, that doesn't really matter haha.

    As I mentioned earlier, by no means do we have "no life" , if you must know..I am an actress in NYC and the BF attends NYU Tandon, pretty demanding lives...it is just about time management, its easy lol. I have many, many friends who would gladly post and attest to that too, but I will not bug them to come here and post. I am showing them this thread though in telegram XD

    and last..if you did not enjoy FFXI, that is fine, to each their own! For me it was a great experience, I made life long friends, had fun playing (Yes it also had some bad, but it had lots of good too) and wouldn't trade it for the world
    Again, your reply really does sound like it was the harassment that got that person banned, but that is neither here no there. No, I have no intention of 'stalking' nor did I care to know anything more about you. I was just saying that if you look over at your profile next to everything you post - it says: Character: blah World: blah Main Class: blah

    Seriously though, I'll repeat it again.. Going to have to agree to disagree. Talking in circles and all that jazz. You feel that there needs to be more. I say there is plenty with 'more' coming in each patch. Others say it isn't fun and repetitive, even more say it is fun and should stay the same.

    I'm bowing out now. Hopefully your requests are answered.
    (1)

  4. #194
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Let's put some of this in perspective. Right now, I'm only going to talk about "Battle Content", since that's what the majority of this thread is about.
    • There are 29 dungeons pre 3.0, as well as an additional 14 after Heavensward.
    • There are Five 8-man Raids in ARR (including one Savage version), and currently two 8-man Raids in HW, with Savage and Normal difficulties.
    • There are three 24-man Raids within ARR and its patches, and two post 3.0.
    • Not counting Extreme/Hard versions of fights and including Hildibrand fights, there are 16 trials in ARR along with Five in Heavensward
    • Diadem and FATEs also exist
    I think it's a bit disingenuous to say the "game has no content", even if we disregard crafting, Golden Saucer, PVP and other systems. There are also a good number of areas and locations in game to explore, although like most exploration content it's most exciting to explore for the first time.

    That said, I totally understand the frustrations with the content. People are going to enjoy vastly different things, and no single piece of content can satisfy everyone. For example, the "Single Hallway 3 Boss Fights" dungeon structure comes from many players' desire for quickly-ran dungeons. Dungeons and trials with optional areas and the like are oftentimes ignored in favor of speed, so the Devs build dungeons to satisfy there audience. Dungeons like "Aurum Vale" are oftentimes hated due to its slightly less standard design (though Aurum Vale is a bad example, since it's kind of annoying), and many players seemingly get annoyed with environmental hazards and the like. Similarly, some players want to level quickly and gear up fast as well, while others prefer a much more slow, steady approach. There isn't really a right or wrong answer here, it comes down to personal preference. As another example, some people want extremely dangerous open world content, where going outside of a city-state can be suicide without a well-equipped party. Others prefer a more relaxed open world that supports solo players better, and find such "open world content" needlessly tedious.

    What kind of content do you really want to see in the game? That's my question. Is it "More savage raids"? Is it "All the open world"? Just saying "There isn't content" isn't helpful, but saying "I want more difficult, open world content like a beefed up Diadem" is.
    (4)

  5. #195
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Seraphix2407 View Post
    Expansion pack is supose to EXTEND game content and add things on top of what we aready have and not copy paste the entire first part of the game and reskin it.

    No, no one wants this game to be excactly like another FFXI. However, what's so freaking wrong adding content thats wortwhile, more fun, challengin, rewarding and most importent DIFFERENT?
    We got new classes, 2 of which you haven't even tried if that's your main. They offer different gameplay even if that difference comes from the ability buttons you press as opposed to how you spam you movement keys or what objects you click.

    We got Diadem, which was rewarding and worthwhile until the gear was no longer relevant, but there is a part 2 coming with improvements. See, even more different stuff. It is not copy paste of any previous content.

    We got Hall of the Novice and normal mode raids, which are different and new content to certain audiences (new players, players without a static, both of which make a sizable chunk of players). I find both fun and rewarding. Nice boost of gear for alts. After the first launch of a normal mode raid a player made census showed that roughly half of max level players completed it as opposed to the pathetically low 5% that completed Coil. The number might be even higher now that people have caught up. Just because you are in the 5% who do the more difficult version doesn't mean the easy version is worthless content for everyone. To those without a static Savage may as well not exist, which means nm is unique gameplay for that audience. Likewise, if a more challenging mode of gameplay was added for your pleasure it would be meaningless to the audience that can't or doesn't want to beat it. It goes both ways.

    And now we got Aquapolis. Different, rewarding, worthwhile, fun. Literally the improvement that has been asked for hunts for a long time; spawnable monsters. The only thing we need for the overworld now are world bosses with an alliance tag and relevant gear drops. Like outdoor trials for a bigger but organized group.

    All of this brand spanking new content has been done without sacrificing other modes of gameplay which many find important even if you don't. Quite an achievement for an understaffed and underfunded dev team of a 3-year-old game.

    I wonder, how many new modes of PvE gameplay do you expect them to churn out every 3 months? Two? Three? I would love to see a game that does that in only 3 months on average. Currently we have dungeons, trials of various difficulties, hunts, daily quests, one-time quests, FATEs, maps and Aquapolis, Diadem, 8 man raids for two different audiences, 24 man raids, guildhests, levequests, relic chains (combining other types of gameplay and plain grinding), Hall of the Novice, even SSS for somewhat PvE-related. Even if you combine some of those categories, we still get an average of 3 months per PvE gameplay mode which beats any game I know about. The pace continues as the next mini-patch brings the deep dungeon PvE mode. I repeat, a mini-patch, not a major patch, brings a new type of gameplay. EDIT: forgot hunting log and sightseeing log, which are different types of quests than other one-time quests.

    FFXI is at least 10 years old isn't it? That means it would have to have at least 40 different PvE attractions to beat the pace of FFXIV. Does it? Genuine question. You are well in your rights to prefer that game's content but please stop pretending this game lacks variation or doesn't add anything new.
    (6)
    Last edited by Reinha; 06-28-2016 at 04:50 AM.
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  6. #196
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Claymore65 View Post
    • There are 29 dungeons pre 3.0, as well as an additional 14 after Heavensward.
    • There are Five 8-man Raids in ARR (including one Savage version), and currently two 8-man Raids in HW, with Savage and Normal difficulties.
    • There are three 24-man Raids within ARR and its patches, and two post 3.0.
    • Not counting Extreme/Hard versions of fights and including Hildibrand fights, there are 16 trials in ARR along with Five in Heavensward
    • Diadem and FATEs also exist
    That's a lot of content for sure. However, how many of those are really relevant? For obvious reasons, daily roulette's don't count. There simply isn't any real incentive to run old dungeons. Hell I can't remember the last time I did Fractal Continuum, and that's post Heavensward! Content quickly becomes out dated. Flaw or by design, that's the reality of it in FFXIV.
    (4)

  7. #197
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Dorander View Post
    At this point, we can either just agree to disagree or we can keep talking in circles. You don't want to take a break because you are burnt out. Instead, you'd just rather whine that you have nothing to do, when it's been proven that there is quite a bit of content that comes out like clockwork. You just think the content is meaningless or not worth your time.
    However I will say this in parting: for those who keep championing FFXI as a much better game, maybe during your break (or complete departure) from FFXIV - Go back to it. FFXIV will never be FFXI -2, it is not now, never was planned to be, and never will be, a direct sequel. Maybe that's to hard to understand?
    The content that does come out is never innovative or worthwhile. Just because you have convinced yourself that everything is great or fine does not mean that is the reality of the situation. Every patch and most of the content of this game is predictable, formulaic, and caters to the lowest common denominator.

    Whats the point of taking a break when content patches will probably remain just as formulaic, boring, and predictable. Oh boy, can't wait for the next gold saucer attraction no one plays and if that does not do the trick the next big diadem flop awaits!

    FFXIV lacks compleling rewards, content, and staying power. FFXIV shows sub retention numbers close to what wow was showing at the ten year mark. This game can't hold more than 10% of total accounts. The player churn in this game is out of control and you insist that taking a break is the solution.

    No, I will tell you what the solution is. SE needs invest back into this game. The Dev team needs to be expanded so that way content that does come out is well fleshed out and varied. Think about it, almost every piece of battle content outside of 12 bosses a year (8 raid bosses and 4 primals/trials) is just the same monsters with the same "move out of the AoE" mechanic.

    Treasure hunts
    Void Ark
    Wiping City
    Aquapolis
    Diadem
    Any expert dungeon

    It's always the same. The same types of monsters and bosses doing the same mechanics we have seen for almost three years now. Even the rewards are not compelling. Boy, can't wait do the next EX primal for vanity weapons. Pleases, go on with how this is more of a break issue and not a quality/quantity of content issue. This game already barely holds on to people as it is, but hey, with a cash shop and extra retainers, SE does not need to focus on keeping players, they just need to keep a few whales around that are willing to pay 15$ for outfits and 25$ for weddings, lol.
    (9)
    Last edited by zosia; 06-28-2016 at 04:29 AM.

  8. #198
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Claymore65 View Post
    Let's put some of this in perspective. Right now, I'm only going to talk about "Battle Content", since that's what the majority of this thread is about.
    • There are 29 dungeons pre 3.0, as well as an additional 14 after Heavensward.
    27 of them are irrelevant making only 2 relevant, which are the ones in Expert Roulette, you can't classify dead content as content, the only reason people would do those would be if part of lvl50 or lvl60 roulette, and they would do one, what about all the others?
    Quote Originally Posted by Claymore65 View Post
    • There are Five 8-man Raids in ARR (including one Savage version), and currently two 8-man Raids in HW, with Savage and Normal difficulties.
    There are 5 8-Man raids, only one is relevant, others are useless, absolutely no reason to do Gordias at this point, even less first and second coil, and people only do FCoB because it's for crafting the FCoB Deyable glamour.

    Quote Originally Posted by Claymore65 View Post
    • There are three 24-man Raids within ARR and its patches, and two post 3.0.
    Again only one is relevant, absolutely no reason to do the other raids at this point, even if people were doing relic it takes 5 weeks of it, that is only 5 weeks, and that is if they don't grind Esoterics.

    Quote Originally Posted by Claymore65 View Post
    • Not counting Extreme/Hard versions of fights and including Hildibrand fights, there are 16 trials in ARR along with Five in Heavensward
    Are you really expecting to create an argument with Hildibrand and use it as content for the raiding scene?

    As for Trials even Nidhogg EX is useless, average ilvl, one to two days to get it, what about the rest of the days, what about relic that is a bit grindy and actually is worth it since it's higher ilvl?

    Last relevant trial was Ravana due to the ilvl it offered back then, absolutely no reason to do it now unless it's to farm the bird, same for every trial that came after it.

    Quote Originally Posted by Claymore65 View Post
    • DIADEM
    Really? Do you really want to bring this up as content?

    Quote Originally Posted by Claymore65 View Post
    I think it's a bit disingenuous to say the "game has no content", even if we disregard crafting, Golden Saucer, PVP and other systems.
    This game has dead content, dead content can't be classified as content.

    Crafting is useless, there's nothing to spend money on really, it's just accumulating Gil for what? Then they throw a bone at crafters with each patch so they have something to craft only to make more gil and have bigger numbers, that's crafting.

    Gold Saucer is dead, people pretty much just do the Cacpots.

    PvP is dead because they removed rank restrictions from gear, absolutely no reason to grind PvP for the rewards, couple of matches you get full set of glamour, mount of shatter is a reskin of ADS that was hard earned of 200 Frontlines Victories.

    Palace of the Dead won't last long either, once people get their weapon they go afk in Limsa again, hurray!

    Quote Originally Posted by Claymore65 View Post
    There are also a good number of areas and locations in game to explore, although like most exploration content it's most exciting to explore for the first time.
    There's absolutely no reason to explore maps, the closest thing there is to explore in this game is the Hunts since you have to check the whole map, once you do quests there's no more quests to do therefor no exploration, beast tribes it's the same thing day and night with little to no exploration.

    Where's underwater exploration? Where's Jumping Puzzles like in GW2? I could write more examples, but these are more than enough.
    (10)

  9. #199
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    FFXI may be 10 years old yes but guess what, FFXIV came out in 2010, so its 6 years old. So...yeah...again, what?

    and actually, FFXIV was in the works since 2005! Either way, this game has been out long enough to have diverse content, and it absolutely has the potential.

    It is weird to see some people against adding more stuff..lol.

    RobbieH, you get it..yup and zosia as well.

    This game has dead content, dead content can't be classified as content.
    I could not agree more.
    (9)
    Last edited by Iromi; 06-28-2016 at 04:31 AM.

  10. #200
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Iromi View Post
    FFXI may be 10 years old yes but guess what, FFXIV came out in 2010, so its 6 years old. So...yeah...again, what?

    and actually, FFXIV was in the works since 2005! Either way, this game has been out long enough to have diverse content, and it absolutely has the potential.

    It is weird to see some people against adding more stuff..lol.
    FFXIV: A Realm Reborn was published in August 2013. It has a different staff and different content. It's a different game. The previous game doesn't even exist so I don't understand why you cling onto the idea that they are one and the same. Frankly you are discrediting any proper argument you have by spewing blatant lies.

    Also it doesn't matter how long it was in the works. Every game is in the works for quite some time before it's official release.
    (4)
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