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  1. #1
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Lot of vitriol in this thread, while I still support parsers http://forum.square-enix.com/ffxiv/t...04#post3699204

    There is one comment from an earlier poster I noticed (can't remember who so if it was you I give credit to you) about a concern about the formation of a dps/numbers obsessed community and that is most definitely not an invalid concern and the sort of risk you take once parsers are fully allowed. SE has been very consistent about not wanting to tell the players the actual calculations of all the parts of the damage calculations, a stark contrast to WoW that tells the players absolutely everything about the the calculations and numbers so the players can max out their performance and it does quickly become a "thing" where everyone will change to whatever the best spec is (and there is ALWAYS an optimal dps spec, MMO's are and will always be nothing but number generators with a fancy UI) even for a theoretical 1% increase.

    However, I don't necessarily see that becoming an issue with this game and I will tell you why. There is no ambiguity on specializations or different builds in this game, every class has exactly one and only one rotation they can do to achieve maximum dps and (outside of mch, brd, and drg to a lesser extent) there is very little rng or randomness to the optimal DPS rotations. Once you know what that optimal rotation is, a parser just tells you how well you're able to execute that rotation in a combat scenario with actual mechanics and things to dodge or moving enemies.
    (4)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Khalithar View Post
    Once you know what that optimal rotation is, a parser just tells you how well you're able to execute that rotation in a combat scenario with actual mechanics and things to dodge or moving enemies.
    There's more to "how well you're able to execute that optimal rotation in a parser". Once you are level 60, your rotation doesn't change regardless of your gear. For example, if a tank likes to play safe and stack parry (Whatever usefulness it has is another topic entirely), then the parser will show lower numbers compared to other tanks. If that tank managed to beat SSS with that setup and tanks perfectly, then, there is nothing wrong about him. BUT his lower number can harm its progression in a damaged obssessed group.

    You know, like back in Novus time, where you were garbage if you didn't speced full Det/Crit even if it cost millions.

    Another thing I fear is the dreaded "opener". You see lots of videos showing xxxx DPS opener, with very short duration parse. If, for some reason, your opener is not optimal, people can judge you within a minute of the duty, even before anyone will have the opportunity to deal with any mechanics. And yes, I've seen such "Oh, you're doing xxxx DPS on your opener it's good/bad..."
    (1)