That is exactly the point. Why do you have to exclude other people with different tastes from tanking?
There is a lot of people that would rather play a mage and RDM could be the gateway to tanking for a lot of them.
RDM was a dope tank in FFXI at some point btw, the fast cast made RDM/NIN dodge like crazy. And it was godly at soloing.
Then let me make some other arguments for RDM.
Where would you place a RDM? As jack of all trades, it should have access to melee, white and black magic.
As a DPS? Melee Magic Caster sounds really interesting to me actually, but how would any healing fit in there? They can't really go and make a DPS that heals, just the targeting issues are too taxing for the general playerbase.
As a Healer? This would be even worse, having a healer in melee range seems really bad.
As a Tank they could use all of what makes them a Red Mage though, it fits in the role of the tank perfectly in that sense.
And what is RDM gonna do with it's Shield otherwise? Just for looks? :P
But i feel like there is no point anymore, it's obvious you only want more of the same stuff we already have.
To me that's just like the same car but a different color, sure, it might look nice. But it's gonna drive the same.
Having tanked for well over a decade myself considering ffxi.. Personally i'd welcome the variety, very much so.
I had actually written up a rdm tank concept myself here.
As for Samurai, I wonder how many people would pick Samurai if you asked for their opinion on the top 5 Damage Dealers across FF.
If SE does decide to make Samurai a tank, i hope they manage to come up with a fresh concept for tanking.
Still would like to see a Samurai tank concept that actually looks different from what we already got as well as fits it.


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