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  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by DWolfwood View Post
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    You do know Yoshi-P said in that quote he wants to make the Jobs and their Roles fit into FF14 battle system.
    Michael A. Cunningham (RPGamer): ... How are you looking to move forward with new jobs from here?...

    Yoshida: We're trying our best to create jobs while keeping the traditions of the Final Fantasy series in mind. This includes looking into bringing back jobs from previous titles such as summoner, thief, ninja, samurai, and red mage. Rather than obsessing over originality, we want XIV's jobs to evoke a true Final Fantasy feel while remaining balanced within XIV's battle system.

    Cunningham: ...how are you looking to make them different? How about the same?

    Yoshida: We aren't setting out to radically change jobs just for the sake of being different... ...Our focus is on implementing jobs to adequately fit roles in XIV's battle system.

    This can lead to things people may not expect from a Job.

    Quote Originally Posted by Shippuu View Post
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    Making things too safe is also a risky move in business as well as things end up being too similar between each other which does cause people to lose interests in the Job and may be even question if they will ever make anything innovating to use. We already saw this kind of issue in 3.0 and now as people did notice the gameplay of Machinist and Bard are not that different from each other and Astro was considered a weaker version of White Mage and Scholar.

    Machinist suffered the most because people consider it a Bard that depends on RNG despite many people wanted a Gun Job in the game.
    (6)
    Last edited by EdwinLi; 05-08-2016 at 03:50 AM.