Quote Originally Posted by Iagainsti View Post
the 15% didn't remove a wall, it actually leveled the field.
15% is too high of a wall, most circumstances considered. Ranged dps such as BRD/MCH are essentially poor man's BLM when their casts can't even push the threshold to interrupt (let alone that you're trying to interrupt with a cast time). Having some pieces of vitality renders you next to impossible to interrupt unless the entire enemy team is focusing you (which is already a bit of a meta decider, especially if one team has BOTH a WHM and BLM that knows how to play well), especially when it's in relation to just how powerful some of the casts are (specifically the amount of hp healed from a single cast, and the resulting CC from the cast) and the removal of LoS walls in the arena.

And this is why you have abilities like surecast and equanimity, but now those abilities are rendered rather moot except for those cases. It;s a line to walk, you don't want casts being interrupted by a finger poke, but you don't want casts going out when you're getting shanked, stabbed and fisted in the face like a target dummy.