Omg what a wall of text. I'm sure no one wants to nor has the time to sit here reading posts after posts of exchanges of that length so I'll try to get to the point here and make this my final post on the matter.
You can try to spin this however you want but in the end what you are asking for is a buff to the job. A buff that is not addressing any glaring issues for the job. You can choose to ignore the purpose the ability already serves in the game currently (the mat farming) if it doesn't convenience you that's up to you. I am pretty sure if the ability had never existed in the first place you likely would not be here asking for another heal ability anyway considering you have Recouperate, Second Wind and Shadeshift. Anyway yes you are free to suggest as many changes as you want for the job, its what the forum is for, but it does not mean people have to agree with your proposition nor does it mean it must be considered or addressed at all. Balance in this game is already suspect as is, idk how you expect to achieve it if you insist on changing things for the sake of change without addressing any real issue with said change, and with whacked out priorities since the changes to the jobs are almost never done all at once for every job.
I like how you either conveniently or perhaps out of ignorance omitted the fact that the additional effects of Dark Passenger come only during Dark Arts which was my point. Dark Passanger as well as Dark Dance under dark arts fail hard to have any synergy with Blood Price which is hilarious considering blood price is one of the more predominant abilities used by DRK to sustain the mp needed to dark arts in the first place. The additional effect of those two abilities are contradicting and working against Blood price. Not even gonna bother to reply about the haymaker stuff, if you wanna rely on randomly trying to proc it to get the slow debuff over just using feint on demand then that's just your personal preference. The fact that you are gonna sit here and claim you can proc it on demand with featherfoot is just dumbfounding.
Yes , it was wrong and stupid to have no sense of priority in addressing issues and making changes to the jobs, I have no idea how you can possibly defend this. PVP is a competitive mode and as with any competitive sport or activity its success hinges on balance and fair play. You do not promote competition by stacking odds to one side and hindering another, let alone exacerbate the imbalance by further widening the gap. Any changes to DRG should have only been done after MNK's problems at the time were rectified not before.
How about you stop pretending you know me enough to make declarations about what my main is and what I would have told monks when shoulder tackle sucked. There is no way you could know any of that because prior to this thread I had never run into you before. Quite frankly you know as much about me as I know about you which is nothing. Cause if you did know me you would also know that in the wolves den days monk was in fact my main melee when running with my blm friend prevented me from going smn. It wasnt until frontlines i started using drg and even then it was split with whm when the need for heals dictated it.
We can just agree to disagree at this point because clearly there will be no coming to terms. Just as you are free to propose a buff to a job so too are ppl free to disagree with its implementation or need for it. To expect everyone to agree with you is pretty asinine. All I did was disagree with you and explain why I did.



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