monk indeed is fun alex. it was one of the 3 jobs that i thought i would never enjoy (along with paladin and bard) but after leveling it past 40+ the job picked up and it became my main right away

monk indeed is fun alex. it was one of the 3 jobs that i thought i would never enjoy (along with paladin and bard) but after leveling it past 40+ the job picked up and it became my main right away
I'm level 60 monk and still need some learning, just so many skills to figure out because I power leveled it.
Does anyone have a optimize rotation for when Perfect Balance is on cool down? Oh BTW, the 230 Monk Anima just has Crit and Det which drops your 220 Sephirot or 230 Lore weapon by nearly 100 Skill Speed which can fall to the +600 zone down from 700. How does losing nearly 100 Skill speed affect your original rotation?
Last edited by Transfinite; 04-04-2016 at 03:12 AM.
Would it be a DPS loss to refresh ToD DURING a 1>2>3(bs>ts>sp, etc. i don't strictly mean this combination, it could be any such as DK>TRS>demo)? I'm always doing it AFTER the cycle, but sometimes I often find myself clipping ToD's timer at like 5s. So because of that, I'm starting to consider refreshing it DURING the cycle since Monk's combinations aren't like traditional combos that will be immediately interrupted upon using an unrelated skill.

In the standard rotation, the optimal use of ToD is at 1-2s so that it falls off right before it reapplies. So, ToD, 14 GCDs, ToD, 14 GCDs....
It's not just the most potency, it also lets you sync it up with Internal Release under perfect conditions (please do not delay either just to sync them up, though).
٩( ʘᆺʘ )۶ Qiqirns never skip egg day!
Yeah there's no reason you can't use ToD at any point in your rotation. Just prioritize DK, ts, and gl stacks. I also personally prioritize demo over it since demo is much stronger. So as long as it won't cause those to fall off, you can use it at any point in your rotation when it needs to be refreshed. Your bs isn't going to lose potency if you use it one gcd laterWould it be a DPS loss to refresh ToD DURING a 1>2>3(bs>ts>sp, etc. i don't strictly mean this combination, it could be any such as DK>TRS>demo)? I'm always doing it AFTER the cycle, but sometimes I often find myself clipping ToD's timer at like 5s. So because of that, I'm starting to consider refreshing it DURING the cycle since Monk's combinations aren't like traditional combos that will be immediately interrupted upon using an unrelated skill.


No different from 3.1, really. Refreshingly familiar.
If PB is down but B4B is up and IR is up. Then I goDoes anyone have a optimize rotation for when Perfect Balance is on cool down? Oh BTW, the 230 Monk Anima just has Crit and Det which drops your 220 Sephirot or 230 Lore weapon by nearly 100 Skill Speed which can fall to the +600 zone down from 700. How does losing nearly 100 Skill speed affect your original rotation?
B4B > Demo > DK > Twin > Snap > Boot > IR > True > Snap > DK > Twin > Demo > ToD > Fracture > Bootshine
I can't remember, but I think IR drops before the second bootshine this way so you get the full benefit. But not 100% sure. Throw in your oGCD attacks wherever you like, I like to save them until after IR is up, starting with Elixir and then Forbidden (To ensure I get it with IR & B4B) and going from there.

Sorry for the late video on monk's perspective on midas savage floor 1. Finally found a new static and just started raiding earlier last week.
link available in the 1st page.
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