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  1. #1531
    Player
    OmegaStrongtan's Avatar
    Join Date
    Jan 2015
    Posts
    272
    Character
    Omega Strongtan
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    What is BiS for monk this 'season'?
    So much Speed everywhere...
    (0)

  2. #1532
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Cold_Raven View Post
    Ha! Yeah, I missed that. Cool, thanks.

    Then once this opener is completed, I'm guessing the main monk rotation just kicks in? Which would be doing the 3-stage combo flipping between Twin Snakes and True Strike while popping the DoTs back on as they fall off and weaving in all off-GCDs (...to describe it in a condensed nutshell), right?
    The only DoTs that should get reapplied when they immediately drop off are Demolish and Touch of Death, Fracture shouldn't even be remotely close to a 100% Uptime. Other than that, yeah you should have a basic Monk Rotation, some things you can do to optimize DPS :
    • Hold AoE oGCDs if it means they will optimize dps (ex. Instead of using Howling Fists in the opener, if 1-59 Seconds later into the fight you can hit 2+ monsters with it then you should hold it, but not 60 seconds)
    • Stop applying DoTs when they no longer can get full duration. Math out how many ticks they need to apply before they do like 200 Potency, and then stop around there.
    • If you are completely unable to get a Bootshine Proc, then reapply Dragon Kick and switch your rotation from Dragon Kick > Twin to Dragon Kick > True and Bootshine > True to Bootshine > Twin
    • Learn to use Rockbreaker if you can hit 2 or more monsters over snap punch
    • Learn to hold shoulder tackle if it means not being away from boss for longer instead of just blowing it
    • Elixir Field doesn't need you to target something to use it, so you have far more control of how many/which monsters you hit with it so learn to clip more monsters with it to maximize damage

    Theres a bunch of other things you can do too but I'm not that skilled at Monk lol
    (0)

  3. 03-24-2016 12:34 AM

  4. #1533
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Jinzhu View Post
    That depends. Can Demolish get its full duration off on both targets? If so then it would be Rockbreaker on 3+ targets only. It might even be worth multidotting with 3 Demos now with the new changes, IDK.
    Demolish is up for 21 seconds and reapplied after about 18 if you don't use ToD. So you can get in 1 rockbreaker every 3 rotations on a mob and Ossom only said over Snap punch ^^
    As for 3 targets, Demo will be the better choice with a ToD after every 3 demolitions to stop from clipping Demo.
    (0)
    Last edited by Krindor; 03-24-2016 at 01:16 AM.

  5. #1534
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Krindor View Post
    Demolish is up for 21 seconds and reapplied after about 18 if you don't use ToD. So you can get in 1 rockbreaker every 3 rotations on a mob and Ossom only said over Snap punch ^^
    As for 3 targets, Demo will be the better choice with a ToD after every 3 demolitions to stop from clipping Demo.
    Demolish if its 2 or less monsters and they are not going to be dying within 4 ticks. (Demo's 4 Ticks and Rear Positional on 2 Monsters = 260 Potency which is the same as Rockbreaker on 2 Monsters but for less TP costs).

    So if the monster is going to live for like 15 Seconds or longer than Demolish works over Rockbreaker. Along with that if the monster is going to live for like 10 Seconds then Demolish beats Snap punch too.

    Otherwise Rockbreaker for 3 or more monsters, every time, if you aren't taking TP as an issue.
    (0)

  6. #1535
    Player
    MonkDace's Avatar
    Join Date
    Aug 2015
    Posts
    24
    Character
    Dacien Chevalier
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Quote Originally Posted by SunnyHirose View Post
    Thing is, though, you can get a full Eikonic set in a single day if you have the resources (time, gil, connections). Lore is locked out no matter how well you play or how much you farm.
    So basically the Eikon gear is like an accelerated stopgap option if you want to cover a base and take your time on upgrading that slot with lore later?
    (0)

  7. #1536
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by Ossom View Post
    A6s Tips, haven't been to far in the fight since my group has been having some attendance issues (a lot of RL stuff popping up for peeps). But still some things I noticed :

    Blaster[LIST][*]Howling Fists : Don't use it in your opener, you can hit 3 of the Blaster Mirages during the DPS check if you back up far enough. This means you get 3 Hits instead of 1 if you just wait ~40 Seconds into the fight.
    I don't understand how you're getting 3 of them. it seems too far. Which one are you targeting when you're doing it?
    (0)

  8. #1537
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Anyone who has beaten the A8S SSS dummy? and what gear/ilvl do you have?

    Beating that dummy haven't seemed to be too big of a problem for many jobs, but it doesn't seem to be that easy for MNK. Other jobs could beat it with full crafted and Sephi wep, but is that even possible for MNK? I don't have crafted, but I'm ilvl 223, and I can't seem to be even close to beating it... I've been playing MNK for a year now, and have never had a problem with DPS and doing a perfect rotation on a dummy is really simple, so can't really do anything different to get closer, not much closer at least.

    Have SE put the requirement too high, considering we have crazy high SS ?
    (0)

  9. #1538
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Craiger View Post
    Anyone who has beaten the A8S SSS dummy? and what gear/ilvl do you have?

    Beating that dummy haven't seemed to be too big of a problem for many jobs, but it doesn't seem to be that easy for MNK. Other jobs could beat it with full crafted and Sephi wep, but is that even possible for MNK? I don't have crafted, but I'm ilvl 223, and I can't seem to be even close to beating it... I've been playing MNK for a year now, and have never had a problem with DPS and doing a perfect rotation on a dummy is really simple, so can't really do anything different to get closer, not much closer at least.

    Have SE put the requirement too high, considering we have crazy high SS ?
    The SSS dummies are for how well you're going to do in a raid environment so i guess SE put MNKs DPS higher than most others simply due to how we don't have any utilities that increases party DPS and therefore need higher DPS to make up for it. This causes the gear requirement to be higher as well.
    (0)

  10. #1539
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I think that's not out of the question. The ratio of MNK to DRG DPS isn't that far from my estimates when considering a 12m average. Not so much for a 3m period, where DRG isn't so far behind (different BfB)
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  11. #1540
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Claymore022 View Post
    I don't understand how you're getting 3 of them. it seems too far. Which one are you targeting when you're doing it?
    I'm pretty sure you can hit 3, target the middle one and clip into the closest one, it should clip the further one also. I might be wrong, but I'm pretty sure I'm hitting 3.

    Quote Originally Posted by Craiger View Post
    Snip
    I know other classes, that rely heavily on lining up their buffs can cheese their 3min parse on the dummies but if they would to go for longer after that their dps would start to drop off because they are holding their cooldowns for so long.

    For instance, MCH's Wildifire is 90 Second Cooldown, so no matter what they do they can only use it twice in the SSS, so instead of using it immediately when it comes back up like you do for the normal rotation, you can just hold it until when the majority of your buffs are back up for it. Which is a huge temporary dps boost.
    (0)
    Last edited by Ossom; 03-24-2016 at 09:24 PM.

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