Quote Originally Posted by Suirieko View Post
Oh for God's sakes. You people want everything handed over to you don't ya? Why is it so hard to just.. repair your stuff before you go on. It's not that hard.

Or level your crafts.

There's absolutely no reason for there to be repair NPC in dungeons. IT doesn't even make sense! Let's even add a summoning bell while we're at it, so, you know "Just in case I left something in retainers?"
Fallacies abound here. I shouldn't even bother responding...but here goes.

There's absolutely no reason for there NOT to be repair NPCs in dungeons? Who does it hurt? No one. Who does it help? Potentially everyone.

The only reason people have said is that it would devalue crafting. Again, if the reason denying this tiny QoL improvement that help all players is that it's necessary to keep crafting relevant, I think that says a lot about the state of crafting in the game more than anything else.

Quote Originally Posted by Thunda_Cat_SMASH View Post
That's no different than crafters having to rely on combat classes in order to get the materials that they need to craft.
It's actually very different considering this game is borderline unplayable without doing combat at some point, not to mention combat classes have very limited sources of income outside of materials.

How often do you see pure crafters anyways? I don't know about you, but I can count on one hand the number of people who exclusively craft I've met.

Quote Originally Posted by Mellaz View Post
Ummmm...moving away from "level your crafts I don't think it would make sense to have a meander NPC in Nidhogg's lair, the Aery. Wouldn't make sense for them to somehow be in a cave taken over by pirates, invaded by cultists/voidsents, swarmed by Marlboros, taken by hostile angry dragons, in the middle of a warship in the middle of the lake, or in an area that was previously sealed off until seconds before you unlocked it.

If you ask me, I would look yo these menders for guidance cause obviously they're strong af if they are in these areas REPAIRING your ugly clothes.
I've never been in a dungeon where you're attacked as soon as the shield drops, don't know about you. With that in mind, all you have to do is imagine the NPC waits at the entrance while the adventurers prevent mobs from getting to them or something.