
Originally Posted by
Noxifer
The question shouldn't really be "who would seriously do that?", though. It should be "why would we seriously feel forced to do that?" =/
Like has been mentioned, we don't even have enough accuracy for Coil. As in the first Coil tiers. And that's at level 60. There's a reason I as scholar stuck with my level 50 i130 gear for as long as possible. Comparing my Accuracy at level 57, I'd gone down somewhere around 100 in accuracy from level 50 ;_; (Mostly due to my Acc/Crit-melded relic, but...)
In my eyes, it's similar to tanks 'gimping' their ilvl by wearing lower-ilvl pentamelded accessories because they're more effective than the latest tomestone/raid accessories. SE saw fit to 'fix' this by removing the possibility to meld STR/VIT on anything but the first meld slot, and by changing the damage main stat (but pentamelds are still more valid -- you just can't make those anymore).
Except... in the case of healer Accuracy, they 'fixed' it by removing all accuracy from their gear, while the accuracy requirements have kept on rising from what they were at level 50. So, the way I see it, they could have kept the same accuracy/ilvl as they did for lvl50 gear (so lvl 51 i120 would have had the same accuracy as lvl 50 i120, etc). If it had gone up at the same rate as it did, and comparing it to how other stats have gone up, I'd expect the numbers to be around ~15 accuracy per piece (not done the math, though). Would that really be so... game-breaking? When DPS/tank gear have ~30-50 accuracy on their pieces or more? (I really should look up exact numbers and compare them. It'd be interesting to see, actually.)
Same with adding Accuracy to Cleric Stance. Yes, it's more comparable to Sword Oath and other "off-tank" stances in that it's used when you're not fulfilling your main duties (healing/tanking, respectively), but on the other hand it's comparable to tank stances in the sense that they're used when you're in a position of needing more Accuracy than you otherwise would. (I.e. an off tank isn't supposed to be in front of the boss, and thus only needs the same amount of accuracy as melee dps do. A CS healer isn't supposed to heal people, and thus doesn't benefit from the 100% healing accuracy.) Same as adding accuracy to tank stances didn't 'break' the game, because it allowed tanks to stop chasing accuracy all the time, adding an accuracy bonus to CS wouldn't break the game either.
(All in my opinion. YMMV.)