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Thread: Cleric Stance

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  1. #24
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Noxifer View Post
    The question shouldn't really be "who would seriously do that?", though. It should be "why would we seriously feel forced to do that?" =/

    Like has been mentioned, we don't even have enough accuracy for Coil. As in the first Coil tiers. And that's at level 60. There's a reason I as scholar stuck with my level 50 i130 gear for as long as possible. Comparing my Accuracy at level 57, I'd gone down somewhere around 100 in accuracy from level 50 ;_; (Mostly due to my Acc/Crit-melded relic, but...)
    )
    Flip it around to a dps perspective, I can't use my i220 because it has no accuracy on it, instead I have either have to swap my gear pieces around or do the same thing as the healer, and meld my pieces that don't have accuracy. The difference is that from the perspective of a DD, their purpose is contingent on being able to hit their targets (such as much as the tanks need to be able to hit their targets in face of a frontal-accuracy requirement, which is much higher than rear/flank). It's not a burden exclusive to healers is my point, and double on the fact that it's technically not required, only there to optimize your performance

    Whether or not the content was designed with it in mind (specifically goridas savage), the developer's stance has always been that healer dps is not considered for the checks, and none of their abilities (save for holy and it's stun, but that's not even applicable in raids since most are immune to it) that relate to their role of keeping the party alive is required to hit the enemy.

    Quote Originally Posted by Noxifer View Post

    Same with adding Accuracy to Cleric Stance. Yes, it's more comparable to Sword Oath and other "off-tank" stances in that it's used when you're not fulfilling your main duties (healing/tanking, respectively), but on the other hand it's comparable to tank stances in the sense that they're used when you're in a position of needing more Accuracy than you otherwise would. (I.e. an off tank isn't supposed to be in front of the boss, and thus only needs the same amount of accuracy as melee dps do. A CS healer isn't supposed to heal people, and thus doesn't benefit from the 100% healing accuracy.) Same as adding accuracy to tank stances didn't 'break' the game, because it allowed tanks to stop chasing accuracy all the time, adding an accuracy bonus to CS wouldn't break the game either.
    The primary duty of a tank is still to be there to tank, and dpsing being the secondary. Much like the healer's primary duty is keeping the party alive, and dpsing is secondary. Their primary function in a party does not change because of the stance.
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    Last edited by RiceisNice; 03-05-2016 at 03:13 AM.
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