People did complain, actually, but not as much. In Ark, you could still pass it with a few deaths. Savage, on the other hand, requires everyone to be alive as well as beating the timer.Nobody complained about the DPS check during Ark 2nd boss (kill the adds or be ready to wipe). Only complained about dozy DPS players who ignored adds and therefore failed the DPS check on them (kill them in time). Or the DPS check during the white room phase in Chrysalis. Or the one during the cloud phase in the Cloud of Darkness battle (kill them before they reach her). Or during Zombie Dragon (kill the skeleton adds before they reach the boss and before the boss die).
1 content with a overdone DPS check =/= all DPS checks in all contents are bad
Remove DPS checks and many battles will be boring to death. At least as a DPS player. Why playing a DPS player if damage will be not importment anymore? If we can reach the same result with auto-attack?
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
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