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  1. #1
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cromi_Jobly View Post
    A misquote buzzing around your head will cause you to swat around the air to get it to go away. After 5-10 minutes you'll enrage and do the double hand clap and cause an instant death attack.
    (4)

  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Where the problem at?

    DPS Checks cause players to adapt and push their classes hard while finding optimal ways to perform mechanics.

    Most mechanics aren't that difficult, dummy dpsing isn't that difficult....combining the two is much more difficult.

    Combining Tanking + DPSing - more difficult
    Combining Healing + DPSing - more difficult.

    Accusing Top players of using bots to reach that level of skill to make yourself feel better about sub-optimal skill levels is on a whole new level of low.
    (9)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Syrehn View Post
    It makes me sad inside that anyone would agree with this. It just shoves DPS responsibility smack onto healers and says "we can't do it carry us!". Please don't hate your healers.
    Too late. World first groups need healer DPS to cover for their own poorly geared DPS not being properly geared, so everyone's expected to cover for bad dps instead of helping them actually be good.

    Note that I consider any poorly geared DPS to be bad regardless of the reason.
    (1)

  4. #4
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Too late. World first groups need healer DPS to cover for their own poorly geared DPS not being properly geared, so everyone's expected to cover for bad dps instead of helping them actually be good.

    Note that I consider any poorly geared DPS to be bad regardless of the reason.
    I do realize that world first groups do have their healers dpsing (as do other groups). I honestly don't think going for a world first and trying to eke out every little drop is remotely the same as your average players saying:

    Quote Originally Posted by Brill_ View Post
    I hate the concept of wiping if the DPS check is failed. I'd rather have large damage or a debuff or something inflicted instead of a wipe. Something player skill could recover from.
    In the above scenario (where large scale damage/debuff goes out instead of a wipe) not only are the healers doing their required role of healing, and likely dpsing a much as they can to help out, their skill would then be required to save the entire party from a wipe that is caused by dps under-performance. This in turn either leads to additional unnecessary strain on the healers or groups subbing out dps for more healers so they can cheese the fight. :/
    (0)
    Last edited by Syrehn; 02-14-2016 at 11:18 AM.

  5. #5
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Except for the fact that the gear isn't made readily available, so saying a DPS is bad because they are incapable of having gear that they literally can't because it is gated behind some sort of time mechanic is foolish. Rework your standards. The reason healer DPS was a thing in those groups is because they literally couldn't get the gear to meet the checks. It was a way around it.
    (4)

  6. #6
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    I think DPS checks are actually good ways to practice rotations if you want to output high damage numbers. The trainig dummy thing next patch will make that irrelevant though.
    I always thought actually doing the fight and seeing how you can get with your current gear set up and rotation was a better way at getting feedback on your performace than just hitting a dummy at a FC house.

    Obviously don't go with that mindset in anything other than practice parties.
    (1)

  7. #7
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I agree with less pressure on the DPS checks. I can't be the only person that thinks "kill these adds in time or the boss one shots you for some reason" is a bit overdone.
    (2)

  8. #8
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Yasuhiro View Post
    I think DPS checks are actually good ways to practice rotations if you want to output high damage numbers.
    You are exactly right. Just hitting a dummy does not compare at all to fight dynamics. It only means you have a general idea of how your class performs.

    Fitting in those clutch moves before getting one shot, efficient add swapping to utilize your greatest pps skills, AOE/resource management CD management for the greatest usage. The list goes on for days and is not something you can learn from simple dummy tests.
    These are mechanics in of themselves on different fights that require a different DPS approach to meet these checks on top of anything else in the fight.
    (1)

  9. #9
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    They are overused. Game focuses to much on dps. Even for tanks dps is more important than mitigation most of the time.

    Personally I'd like to see mechanics in encounters that actually require the correct use of skills like leg sweeps, blunt arrows, shield swipes and even sleeps, heavies and binds.

    At the moment all the skills associated with these abilities are spammed solely for the dps increase they provide. The way things are presently they well as well not exist at all.

    Be nice to see things that had to be pacified or stunned or groups of mobs that had to be slept or heavier and kited.
    (2)

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dzian View Post
    They are overused. Game focuses to much on dps. Even for tanks dps is more important than mitigation most of the time.

    Personally I'd like to see mechanics in encounters that actually require the correct use of skills like leg sweeps, blunt arrows, shield swipes and even sleeps, heavies and binds.

    At the moment all the skills associated with these abilities are spammed solely for the dps increase they provide. The way things are presently they well as well not exist at all.

    Be nice to see things that had to be pacified or stunned or groups of mobs that had to be slept or heavier and kited.
    Now this is something I can agree with.
    (0)

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