Most dps checks kills morale. It get to the point where no one wants to run anything anymore.The DPS check in a fight is just another mechanic. It adds engaging gameplay. If all a player had to do was just show up, run in circles, and there was zero pressure or incentive to play your job effectively the entire chemistry of the game would be demolished. So, um, a DPS check is a mechanic.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
Mmmm no. Don't get me wrong, you're right, but not on FF XIV, since players react to dps check claiming more dps from tanks and healers. For this reason, right now dps checks on FFXIV are totally useless, just more work for healers and tanks.DPS check is an artificial why to make all roles pull their equal share in the encounter. Healers and tank have a very visual indicator on whether they are good enough for the encounter, dps is less visible so SE added the "DPS Check". If tank can't meet the requirement, wipe. If healers can't keep up, wipe. If dps can't meet the requirement, just takes a very loooong time.
I've always wondered that, man. I mean, I'm sad as a NIN now because I feel like I pour my all into my attacks. One minute, someone parse me at 1200. Another minute, I'm parsed at 900. Someone with less gear than me is parsing 1300 on the same job. When I watch them, you see very little movement (they stay behind for Armor Crush whereas I'm on the flank for it). I just don't get it.
It got so bad that I play PLD now, and ended up NOT getting Kannagi, but Almace instead.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
Parses depend on the parse settings as well. and the fights, how often you are engaged in combat, there are many variables. as for bots, i dont think you can bot the more intricate fights. thats giving bots too much credit.I've always wondered that, man. I mean, I'm sad as a NIN now because I feel like I pour my all into my attacks. One minute, someone parse me at 1200. Another minute, I'm parsed at 900. Someone with less gear than me is parsing 1300 on the same job. When I watch them, you see very little movement (they stay behind for Armor Crush whereas I'm on the flank for it). I just don't get it.
It got so bad that I play PLD now, and ended up NOT getting Kannagi, but Almace instead.
SE can create a situation where the tanks and healers are seperated from the DPS, where the DPS then have to beat down objects/machinery in order to free the tanks and healers before they get KO'd.
Most DpS checks are cleared with no problems if the dps are paying attention. Problems start occurring when the dps checks are so tight when released that the RNG of whether a single attack was a hit, miss or crit determines if you passed or failed. This was actually happening in A3S and A4S. Groups could get lucky and pass the check one run and then fail it the next even if they did exactly the same as the first run because the RNG wasn't nice to them during the second run.
I'm on a phone so I can't edit. You probably don't give bots enough credit. If the top 10 guilds on wow uses them for server firsts then it's conceivable it happens on here. Ff 14 more closely resembles wow then any other mmo and all fights are scripted dance routines which is perfect for bots.
Depending on the fight, I agree.I hate the concept of wiping if the DPS check is failed. I'd rather have large damage or a debuff or something inflicted instead of a wipe. Something player skill could recover from. Because of the DPS or wipe mechanics, fights are too scripted. If things don't go 100% as planned, people give up and wipe. I'd prefer fights that give you a chance to recover from a failed DPS check.
I've seen rather clown-shoes almost improvised methods of clearing A1S, A2S, and Thordan EX. However, A3S and A4S clears are almost all pretty identical. Positioning strategies might be slightly different, but the way to avoid mechanics remains the same.
Where the problem at?
DPS Checks cause players to adapt and push their classes hard while finding optimal ways to perform mechanics.
Most mechanics aren't that difficult, dummy dpsing isn't that difficult....combining the two is much more difficult.
Combining Tanking + DPSing - more difficult
Combining Healing + DPSing - more difficult.
Accusing Top players of using bots to reach that level of skill to make yourself feel better about sub-optimal skill levels is on a whole new level of low.
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