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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    They are overused. Game focuses to much on dps. Even for tanks dps is more important than mitigation most of the time.

    Personally I'd like to see mechanics in encounters that actually require the correct use of skills like leg sweeps, blunt arrows, shield swipes and even sleeps, heavies and binds.

    At the moment all the skills associated with these abilities are spammed solely for the dps increase they provide. The way things are presently they well as well not exist at all.

    Be nice to see things that had to be pacified or stunned or groups of mobs that had to be slept or heavier and kited.
    (2)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dzian View Post
    They are overused. Game focuses to much on dps. Even for tanks dps is more important than mitigation most of the time.

    Personally I'd like to see mechanics in encounters that actually require the correct use of skills like leg sweeps, blunt arrows, shield swipes and even sleeps, heavies and binds.

    At the moment all the skills associated with these abilities are spammed solely for the dps increase they provide. The way things are presently they well as well not exist at all.

    Be nice to see things that had to be pacified or stunned or groups of mobs that had to be slept or heavier and kited.
    Now this is something I can agree with.
    (0)

  3. #3
    Player
    Nicolepwned's Avatar
    Join Date
    May 2015
    Posts
    106
    Character
    Rose Kilupa
    World
    Sargatanas
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Dzian View Post
    They are overused. Game focuses to much on dps. Even for tanks dps is more important than mitigation most of the time.

    Personally I'd like to see mechanics in encounters that actually require the correct use of skills like leg sweeps, blunt arrows, shield swipes and even sleeps, heavies and binds.

    At the moment all the skills associated with these abilities are spammed solely for the dps increase they provide. The way things are presently they well as well not exist at all.

    Be nice to see things that had to be pacified or stunned or groups of mobs that had to be slept or heavier and kited.
    Several fights require the use of silences and stuns (A3S and A4S most recently). But yes, more would be better.
    (2)