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  1. #1
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
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    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Kerrigen View Post
    They aren't mutually exclusive and I'll give you 3 examples of varying difficulty.

    People fail the DPS checks in say, A3s, because they can't actually handle DPSing while doing mechanics. They either tunnel vision or fail mechanics, leading to deaths, DPS loss, wipes. I've never heard of a group disbanding there because they couldn't make the enrage timer. When you get there you'll eventually win.

    People fail the Sable Price in the Aery all the time, not because the check is particularly hard but because they have to start paying attention to what is happening around them while doing their rotation half-correctly.

    Another DPS check that I see people fail so much that I have to issue a warning whenever I get it is Ramuh's Grey Arbiters. People never fail it because they lack the DPS to make it, it's extremely low. They fail it because they can't be bothered doing the mechanic, which requires peeling off Ramuh and killing the Arbiters.

    DPS checks usually aren't the problem.
    Sounds like you doing that with all 8 having iLvL of 210...
    its just not true what you say!

    Giving one example: having a bit low skillspeed result in skipping one skill which result in less DPS and in a fight with 8 minutes it sums up to a lot missing DPS...
    I have seen statics braking apart just because 3% difference in boss HP and players yelling at each other: "push it", "push it"...
    Edit: To add -> Thats why players mostly die before enrage, because they try to push it over the limit and fail on avoiding mechanics because they like to add one more skill on the boss before running...
    (0)
    Last edited by Yukiko; 02-14-2016 at 03:27 AM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  2. #2
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yukiko View Post
    Sounds like you doing that with all 8 having iLvL of 210...
    its just not true what you say!

    Giving one example: having a bit low skillspeed result in skipping one skill which result in less DPS and in a fight with 8 minutes it sums up to a lot missing DPS...
    I have seen statics braking apart just because 3% difference in boss HP and players yelling at each other: "push it", "push it"...
    Edit: To add -> Thats why players mostly die before enrage, because they try to push it over the limit and fail on avoiding mechanics because they like to add one more skill on the boss before running...
    Sorry, but if a player can't or won't optimize their gear/stats, and that in turn is causing them substantial amounts of dps downtime, then they probably shouldn't be raiding harder content in the first place; that is a hindrance on the entire party. They should be sticking to dungeons, primals, and raiding things like story mode (aka "Normal") or ARK etc.

    While it's true that some deaths in raids are caused by a player trying to sneak in an extra hit or two on a boss, I would have to say that is typically not the reason that mechanics are failed. IMO the majority of mechanical failure tends to stem from field/situational awareness.
    (6)
    Last edited by Syrehn; 02-14-2016 at 04:34 AM.

  3. #3
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Syrehn View Post
    Sorry, but if a player can't or won't optimize their gear/stats, and that in turn is causing them substantial amounts of dps downtime, then they probably shouldn't be raiding harder content in the first place; that is a hindrance on the entire party. They should be raiding story mode (aka "Normal") or things like ARK etc.
    I am sure you giving me now a list of all jobs and their gear... Do you even know them all?
    Its not the first time i heard about "you need gear from coil to beat coil", same with alexander!
    Its not the DPS or stats that are bad, its the combination of them - try to mix voidark, esos and alexander -> you will miss something!
    Most players are focusing to reach the required acc (which is another example why to fail DPS checks) but it result in having less skillspeed depending on job
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #4
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yukiko View Post
    I am sure you giving me now a list of all jobs and their gear... Do you even know them all?
    Its not the first time i heard about "you need gear from coil to beat coil", same with alexander!
    Its not the DPS or stats that are bad, its the combination of them - try to mix voidark, esos and alexander -> you will miss something!
    Most players are focusing to reach the required acc (which is another example why to fail DPS checks) but it result in having less skillspeed depending on job
    I'm just going to leave this little snippet from what I said right here in case you missed it and highlight the appropriate portions...

    Quote Originally Posted by Syrehn View Post
    Sorry, but if a player can't or won't optimize their gear/stats, and that in turn is causing them substantial amounts of dps downtime....
    Now, to address your comment about jobs/gear/stats. It's not my job as the healer of the party to know the best stats/rotations/gear for all the other jobs in my party. It's my job to know my optimal healer stats/gear to play the class to my best ability; this is achieved through research on my job. The same can be said for anyone else. Know the job that you're raiding on.

    The onus is on each individual player that is progression raiding savage level content to know their gear/stat combos; no one else.

    That being said, if someone in the raid group is struggling dps wise and it's noticeably causing issues then it's discussed. Team mates will help look into what could be causing potential stat/gear/performance issues and try to help fix them. If that player is unwilling to accept help or change then they don't belong in the group. Period.
    (1)
    Last edited by Syrehn; 02-14-2016 at 04:40 AM.

  5. #5
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Syrehn View Post
    I'm just going to leave this little snippet from what I said right here in case you missed it and highlight the appropriate portions...
    Quote Originally Posted by Yukiko View Post
    Its not the first time i heard about "you need gear from coil to beat coil", same with alexander!
    You should consider looking at other jobs if you argue like that because you argue like every other job than yours dont have stat problems...
    Try to compare some as example take a mnk who can only beat AS2 so far which means no AS3 or AS4 equip and look at the differences in stats, its not entirely that the players did not do research its mostly the fixed stats on gearsets that prevent customising them to your needs... Lets see, the new materia system may fix that.
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  6. #6
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yukiko View Post
    You should consider looking at other jobs if you argue like that because you argue like every other job than yours dont have stat problems...
    Try to compare some as example take a mnk who can only beat AS2 so far which means no AS3 or AS4 equip and look at the differences in stats, its not entirely that the players did not do research its mostly the fixed stats on gearsets that prevent customising them to your needs... Lets see, the new materia system may fix that.
    Again...

    Quote Originally Posted by Syrehn View Post
    Sorry, but if a player can't or won't optimize their gear/stats, and that in turn is causing them substantial amounts of dps downtime....
    Please take note of the parts that say "can't" or "won't". This is usually indicative of players having the option but choosing not to.

    Also, don't put words in my mouth. I never said there aren't stat problems on other jobs but clearly, players optimizing to the best of their abilities and executing mechanics appropriately (situational awareness goes a long way) can still complete challenging content and perform at an optimal level.
    (3)
    Last edited by Syrehn; 02-14-2016 at 03:58 AM.