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  1. #1
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kurogaea View Post
    It's only important since the devs make the punishment that much more severe. Not enough strength? Your whole group is f***ed. Thnx for keeping us alive for so long for nothing healers. DPS checks is a poor mans mechanic if you ask me. I can enter that in any game boss and it becomes monotonous and just plain lazy. I understand if a bad guy is charging his ultimate attack and you need to beat him up till he gets interrupted but fighting something fast enough before it decides to explode on you and kill you is stupid. Why? because why don't you f***ing blow up before we even touch you!?

    Kill enemies quick before more come in? Why not send the damn horde after us!? You have a move that could wipe us in one move if we take too long to kill you trying our hardest to stay alive? Why didn't you do it before instead of f***ing with us for 15 mins!? DPS check: bad excuse for unimaginative boss fights and limited freedom to experiment.

    I see why they did it though. its to make sure premade parties that like to experiment will have a tough time if they have 4 tanks, 2 dps and 2 healers for example. Its to prevent any sort of creative style the players may have so we'd have to play "Their" way. Creativity and fun in battle is forbidden apparently, not for old fights since they gave us an unsync option, thnx for that.
    They are not a "Poor mans mechanic", they are a basic mechanic that insures dps be at least somewhat competent in their role. Like I said before, the devs just rely overly much on them. It is a very important mechanic since ensures the dps be on point, the same way a heal check or tank buster type mechanic does for the other too roles.

    If your gripe is with there needing to be a reason for it, then it is with the lore behind the check, not the mechanic itself.

    Also, all they have to do to allow for "creativity" is to make the check less tight, but with how much the playerbase is babied in this area (dps, but that goes into a whole longer discussion, that will involve parsers and all the fear that comes with it.) I think that's a bad idea. And tbh, I don't find stacking heals and tanks to be creative, just cheesing it.

    As far as I'm concerned, they need more dps checks in the form of individual targets so that everyone has to be at least semi capable in their role, rather than a couple dps getting carried through.
    (5)

  2. #2
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Yuki, your implication that people who disagree with you "must not have played good games" is both condescending and short-sighted. While we all are entitled to an opinion of what makes a game functionally good, the fact that you identify the isuue as "Statics breaking apart due to a 3%" margin of a boss' HP is far from a good example as to why DPS checks are bad. You're ultimately arguing against a skill cap, which is foolish. The content is optional, there is a normal mode that you can play. You don't have to subject yourself to the difficult mechanic, and you finding it to be a flaw does in no way mean it is a detriment to gameplay. A DPS check is nothing more than coordination, much like another poster said in regards to Ramuh. Having done all of that content when it was released, your citation that "we probably did it in i210 gear" is inherently wrong. Many, many players defeated these challenges when they were released and difficult. Do not presume to diminish the accomplishments of others so dismissively. If you don't equate coordination with skill, you'd be mistaken. Fun is subjective, as you said. Getting and being good at a game is fun to a lot of people. Accomplishment is fun.
    (7)
    Last edited by Judah_Brandt; 02-14-2016 at 03:39 AM.

  3. #3
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Judah_Brandt View Post
    Yuki, your implication that people who disagree with you "must not have played good games" is both condescending and short-sighted. While we all are entitled to an opinion of what makes a game functionally good, the fact that you identify the isuue
    Thats not what i said, but well... whatever, you will turn around words anyway to fit it as you wish...
    It may helps to read the whole and not just pickup pieces...
    Indeed i am thinking that "good games" are where i have gotten "best memories"...
    It would be strange to call games where i have gotten "best memories" as "bad games"...
    Edit: And those "best memories" were in games with no DPS checks, do you get the connection?!
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #4
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    You will never find a vertical progression game with no DPS checks. DPS checks are essentially "do you know your job? OK, how is your gear?" They provide the reason to stay locked into the gear treadmill, which is how the game retains subs. Endgame encounters without some form of DPS check will never happen.

    Regardless, mechanic only encounters are no more a test of skill than DPS check only encounters. Anyone can play jump rope, and anyone can memorize the first hundred digits of pi and rattle them off. Its when you merge the two that skill comes in.
    (2)

  5. #5
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Yukiko View Post
    Thats not what i said, but well... whatever, you will turn around words anyway to fit it as you wish...
    It may helps to read the whole and not just pickup pieces...
    Indeed i am thinking that "good games" are where i have gotten "best memories"...
    It would be strange to call games where i have gotten "best memories" as "bad games"...
    Edit: And those "best memories" were in games with no DPS checks, do you get the connection?!
    This is actually an argument that I have quite often with people. Just because you like something, it doesn't make it good. It is possible to recognize that something is bad and still like it. Some of my favorite movies are horrible movies from an objective stand point. Charlie's Angels: Full Throttle? Terrible movie, but one of my favorites. A Knight's Tale? Bad movie that I can enjoy every single time it comes on. Objectivity goes a long way.
    (0)

  6. #6
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by SnugglesD View Post
    This is actually an argument that I have quite often with people. Just because you like something, it doesn't make it good. It is possible to recognize that something is bad and still like it. Some of my favorite movies are horrible movies from an objective stand point. Charlie's Angels: Full Throttle? Terrible movie, but one of my favorites. A Knight's Tale? Bad movie that I can enjoy every single time it comes on. Objectivity goes a long way.
    Human beings are the sum of experiences made through life, if you argue now with "everything is relative" we can perish being humans...
    You can say its my opinion and its subjective but i do not force it on anyone. I never said you are playing bad games!
    What i said was "as if..." and then i have even given a reason what was meant with "good game" from this viewpoint.
    Now if you try to change the viewpoint but keeping the said parameters it will not work...

    Lets draw a line from point A to point B to point C to point D... a Square when we look from top, a line when we look from sides...
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  7. #7
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yukiko View Post
    sigh...
    is that really how the new generation is thinking?

    Its as if you never played good games.
    One of the best memories I have from games with no DPS checks!
    You dont know anything if you say it will make classes obsolete or if you say you just need to run in circles...
    Welp, that certainly didn't take long for someone to get condescending.

    Try making your point without being insulting, then maybe people will listen.
    (6)

  8. #8
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Ashkendor View Post
    Welp, that certainly didn't take long for someone to get condescending.
    Try making your point without being insulting, then maybe people will listen.
    Thanks, but maybe giving an example will help more than to say "no".
    Just knowing it will be insulting doesnt help anything to change it if you dont know other words.
    And in that part its not my opinion when i say about "classes obsolete" or "running in circles" because its a fact - there are games with no DPS checks and you can run in circles and still wipe hard, same with games where you will wipe when just going in with one class... so what i was trying to say in that sentence is: "if you argue that way, then you have not experienced a game where it did not happen". Is that less insulting? Just give an example please for players who are not good in english speaking...
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  9. #9
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yukiko View Post
    Just give an example please for players who are not good in english speaking...
    Saying "If you don't agree with me, you don't know anything" seems like it would be insulting in any language. o.o
    (9)

  10. #10
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    DPS check is an artificial why to make all roles pull their equal share in the encounter. Healers and tank have a very visual indicator on whether they are good enough for the encounter, dps is less visible so SE added the "DPS Check". If tank can't meet the requirement, wipe. If healers can't keep up, wipe. If dps can't meet the requirement, just takes a very loooong time.
    (1)

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