Several fights require the use of silences and stuns (A3S and A4S most recently). But yes, more would be better.They are overused. Game focuses to much on dps. Even for tanks dps is more important than mitigation most of the time.
Personally I'd like to see mechanics in encounters that actually require the correct use of skills like leg sweeps, blunt arrows, shield swipes and even sleeps, heavies and binds.
At the moment all the skills associated with these abilities are spammed solely for the dps increase they provide. The way things are presently they well as well not exist at all.
Be nice to see things that had to be pacified or stunned or groups of mobs that had to be slept or heavier and kited.


There has to be some kind of dps check because you could just take 6 tanks 2 healers no need for dps we just need 6 guys who have a lot of hp and are really hard to kill plus some healers and it can take as long as we want to kill the boss.

I'm on a phone so I can't edit. You probably don't give bots enough credit. If the top 10 guilds on wow uses them for server firsts then it's conceivable it happens on here. Ff 14 more closely resembles wow then any other mmo and all fights are scripted dance routines which is perfect for bots.
What planet is this dude on? That aside, this whole topic is still ridiculous. Every player has to do mechanics, like dodge aoes. The Healers have to meet a check by keeping players alive through damage that can not be mitigated or by removing debuffs. The tank has to deal with a check in the form of managing their cooldowns in order to avoid lethal damage or to keep another party member safe from enemies through enmity management. The DPS role's check is in the form of their damage output while performing mechanics like grabbing the adds in Alexander Fist of the Father, or opening the tube in Fractal Continuum. If you removed the necessity of damage from a fight, you're effectively getting rid of one of the core components of the game, in addition to making the other job's tasks way more difficult. So instead of a wipe it just makes the Healer's job like ten times harder because you're failing something? Here's the deal: In difficult content there are four DPS and two Healers. If the four of you combine to fail something, what realistic chance do you think the two of them have of overcoming it? This whole topic is nonsense at this point. I don't even know what example there is of content other than the poorly tuned Alexander Savage you could give as an example that isn't easy to beat.I'm on a phone so I can't edit. You probably don't give bots enough credit. If the top 10 guilds on wow uses them for server firsts then it's conceivable it happens on here. Ff 14 more closely resembles wow then any other mmo and all fights are scripted dance routines which is perfect for bots.
Last edited by Judah_Brandt; 02-14-2016 at 08:53 AM.
Player
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

