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  1. #1
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sapphidia View Post
    Exactly - you take the current optimal 9gcd rotation that doesnt include the "old" shield swipe and add in the new one off GCD. People were implying that somehow they needed to fill out a 10th GCD to stop goring blade from clipping, and with shield swipe now OFF gcd, you'll have to use fracture.

    But no, just stick to the 9GCD Goring/Royal/Royal combo, ignore fracture, and weave in the new Shield Swipe similar to how you use Spirits/Circle.
    Well.. I did extrapolate the rotations and this is what I've got.
    https://goo.gl/1ZmwU4

    Do note that:
    1. This is done in a full 30-sec rotation.
    2. It is on a Potency-based calc.
    3. The total pot is at the bottom-most part of the page.


    Feel free to criticize.


    Edit.. I will continue extrapolating to 60-secs. I will edit this post of my findings.

    Edit2... From what I found out, the rotation with Fracture starts to fall off by the 1-minute mark by 40 potency. I guess it's safe to say that it is just good to use 1 Fracture and only for your burst stage.... or unless FoF is off cooldown.
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    Last edited by rawker; 11-08-2015 at 01:31 PM.

  2. #2
    Player
    ManaKing's Avatar
    Join Date
    Dec 2013
    Posts
    104
    Character
    Dark Lich
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    It's not good to use any fractures on a single target with normal up time. It's a DPS loss to CC fracture on anything but monk and even then it hemorages TP in long fights for only minimal returns.

    It was really good before every job got their first combo finisher. RoH for PLD's first combo finisher is so low that fracture actually beats its combo potency, but you have RA and GB now and their average combo potency are both over 220 even if you clip GB with it only ticking 3 times.

    So long as your GB combo isnt followed up by another GB combo, you beat fracture on PLD.

    They'd have to design content that jumped or went invincible less than every 15 seconds so you couldnt finish your 2nd combo for fracture to be useful consistently.

    Can you still use fracture for extra DPS before jumps? I guess if the fight is scripted enough.
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    Last edited by ManaKing; 11-08-2015 at 07:43 PM.

  3. #3
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ManaKing View Post
    Can you still use fracture for extra DPS before jumps? I guess if the fight is scripted enough.
    Sadly not, because a lot of fights now have the bosses go invulnerable on jumping away - it's actually better to stop applying DoTs to the Oppressors in A1 shortly before they leap away rather than put them up as they wont tick when they're airborne. This varies from fight to fight.

    And yes, Fracture was awesome at 50 because it was a 17 potency gain in your rotation every 18 seconds over just spamming Rage of Halone combos. Sadly now it's at -best- a DPS neutral move and at worst a flat DPS and TP loss. Shame, it looks/sounds awesome for the PLD.
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  4. #4
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by rawker View Post
    Edit2... From what I found out, the rotation with Fracture starts to fall off by the 1-minute mark by 40 potency. I guess it's safe to say that it is just good to use 1 Fracture and only for your burst stage.... or unless FoF is off cooldown.
    It's a little more complex than that - if you add two more gcds onto your 30 second one you'll see you the non-fracture rotation pulls ahead again, as you stopped it just after the Fast Blade which is the lowest potency hit. If you made it 35 seconds the non fracture rotation would be ahead as it would have added 200+340 (savage/royal) compared to 150+200 (fast+savage), so would be ahead by 120 potency.

    Comparing a Fracture to non-Fracture rotation like that will result in both rotations being pretty equal in DPS at any point - if one is ahead at a particular stop point, the other will probably be ahead 2 gcds later.

    Fracture is actually a dps-neutral move when you don't have Slashing Down debuff. Average potency of the 9GCDs of Goring/Royal/Royal is 220 if you ignore the Goring Blade DoT, so doing 9 gcds without fracture is identical DPS to doing 10 gcds with fracture, with the caveat that the fracture rotation a.) costs a lot more TP, b.) sometimes has little gaps in the goring blade ticks which might result in the occasional 40 potency loss and c.) actually is a DPS loss if you have Slashing Down because only the 100 damage hit gets +10%, not the 120 DoT.

    There's also the fact that in your 30 second extrapolation at the 30 second mark you have Goring Blade and the Goring Blade Tick happening in the same time - this is potentially a tick which might be lost based on various factors. Sometimes it'll happen, sometimes it wont. Every time you have a rotation with a DoT where the DoT isnt applied 100% of the time and occasionally falls off, there's a chance due to the server ticks that you'll lose a tick over a rotation that clips the DoT and ensures 100% uptime. You just can't really easily model it via that kind of extrapolation.

    But yes, as you've seen from your extrapolation, over short times the two rotations are like two interweaving sin waves that peak at different points - on average the non-fracture one will do more dps but it can be a bit random where the fight ends.
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    Last edited by Sapphidia; 11-08-2015 at 09:19 PM.