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  1. #1
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    For PLD utility I look to Ifrit Extreme. I think that trial would be the best example of where PLD's Healer support utility could be demonstrated:


    Reverse DPS check (too much DPS done wipes the raid)
    Heal Intensive fight (DPS players being DPS players - never avoiding the avoidable damage. Moar DPS on nails == dangerous bursty incoming raid damage)
    Healer mechanic making Healers overwhelmed - especially if one of them is new or unfamiliar with the Healer debuff mechanic
    No cast bar for the tank buster. Need to know the timing

    I try to imagine if PLD had access to Clemency and Divine Veil in that Trial, and how much they would help. I feel that Clemency.. I'd sooner cast Stoneskin since I'd guess the manic'd healers would more likely Lustrate/Cure than refresh a Stoneskin. (and I did Stoneskin a lot as PLD when PUG ifrit, pretty much was OOMP most of the fight, whenever enough MP regen'd it'd go straight to a stoneskin for myself or other tank)

    Divine Veil.. Save a DPS from getting killed by a Plum? With the CD's recast.. it's be once every 3 plum sets? That's assuming the heal trigger was activated, and post-buff healers don't medica2 or other AoE heal the raid (which would dispel the barrier), and they were stacked close enough to get the shield in the first place /clap.

    That's where I'd look to DV/Clem adjustments though, yes yes PLD doesn't have these abilities for lvl50, but helps as an example for future raids that may have a similar design (reverse dps check, healer mechanics, etc) where a healer support utility kit may be desirable.

    but even if raids were designed like Ifrit again their support as is it's still a long way from being significant imo
    (2)
    Last edited by Xenosan; 11-09-2015 at 05:09 AM.

  2. #2
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Xenosan View Post
    For PLD utility I look to Ifrit Extreme.
    Otherwise known as the worst fight in the game.
    (3)

  3. #3
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by SpookyGhost View Post
    Otherwise known as the worst fight in the game.
    Eh? Its a bit easy for Extreme compared to Garuda and Titan (at the time) and the music was meh but I still enjoyed it.
    (1)

  4. #4
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SpookyGhost View Post
    Otherwise known as the worst fight in the game.
    Eh, personally my least favorite fight is T9, but I'm in a tiny minority on that one I'm sure. And Ifrit EX is no Mog EX, either.
    (1)

  5. #5
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Ifrit extreme is awesome, what are you talking about? Worst fight is probably A2S. What a snoozefest. Maybe it's fun if you get to drive the car or something.
    (1)

  6. #6
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Slightly off topic, but I've never played DRK in a2s. Can you dodge the Jagd Dolls in there with DA Dance? You can dodge all the adds in A4S with it, even the big dudes' special attacks. For that matter, can you dodge the spiders?
    (0)
    Last edited by Brannigan; 11-09-2015 at 09:23 AM.

  7. #7
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    I don't like that the shield swipe changes are exactly what some players who had exposure to the dark knight's reposte wanted. (They wanted it changed to an oGCD)

    I also don't like that these changes nerf Swipe's pacifying power and TP regen for only a cheap increase in DPS. This literally only provides a boost for DPS and fixes virturally nothing else. I'd be lucky to see another paladin other than myself use shield bash at all.
    (2)

  8. #8
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    No need for concern esteemed Warriors and Dark Knights, I don't think PLD having an AoE move would not threaten or alter just about anything. Especially for WAR. It's not just DRK/WAR AoE moves, it's the synergy of many CDs and other abilities they have that really bring-it combined with their AOE in mob packs. PLD having 1 AOE hardly bridges the gap.

    I'm still holding on to hope that SE will someday adjust Royal Authority into an AOE like Flare. Dealing 340 potency (or 100 or w/e it is when non-combo'd) to the selected target, and diminishing potency to other mobs near the PLD's hitbox. PLD rotation wouldn't really change other than multi-target. I'd rather not see a damage addition to Flash. So tired of the Flash Spammage, having Flash deal damage just makes the spam more likely. RA is the lvl60 action like CoS is PLD's lvl50. It'd be like: here's your AOE reward for all your suffrage through 1-59. Would be nice for them to finally throw a rug over that carpet stain in the PLD toolkit.

    Frankly though with this 3.1 Swipe change, I don't think PLD's DPS kit is something SE even bothers looking at unless we the community complain loudly and coherently (this Swipe adjustment could have been something they did y'know.. years ago.. low lvl PLD has no tank stance, difficult\ holding hate etc etc).
    (0)
    Last edited by Xenosan; 11-10-2015 at 12:14 AM.

  9. #9
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Xenosan View Post
    No need for concern esteemed Warriors and Dark Knights, I don't think PLD having anAoE move would not threaten or alter just about anything. Especially for WAR. It's not just DRK/WAR AoE moves, it's the synergy of many CDs and other abilities they have that really bring-it combined with their AOE in mob packs. PLD having 1 AOE hardly bridges the gap.

    I'm still holding on to hope that SE will someday adjust Royal Authority into an AOE like Flare. Dealing 340 potency (or 100 or w/e it is when non-combo'd) to the selected target, and diminishing potency to other mobs near the PLD's hitbox. PLD rotation wouldn't really change other than multi-target. I'd rather not see a damage addition to Flash. So tired of the Flash Spammage, having Flash deal damage just makes the spam more likely. RA is the lvl60 action like CoS is PLD's lvl50. It'd be like: here's your AOE reward for all your suffrage through 1-59. Would be nice for them to finally throw a rug over that carpet stain in the PLD toolkit.

    Frankly though with this 3.1 Swipe change, I don't think PLD's DPS kit is something SE even bothers looking at unless we the community complain loudly and coherently (this Swipe adjustment could have been something they did y'know.. years ago.. low lvl PLD has no tank stance, difficult\ holding hate etc etc).
    I'm actually opposed to making Royal Authority an AoE for the reason of some encounters requiring surgical precision in regards to kill orders and stuff. I know things like Mog Ex would be a living nightmare if we couldn't prevent murdering moogles before we needed to.

    On the subject of Paladin needing another AoE capability, I absolutely agree, but it needs to be something we can have the choice of using or not using that won't punish us either way.

    EDIT: Actually, Square would benefit from making Shield Swipe a no TP, cone AoE, that's on a 15 second cooldown that requires an activation from receiving an attack. Keeping pacification as a crowd control option ***might*** be a touchy subject to some people, but I'd like it to apply to all mobs in the cone given just how long the cooldown timer is. Potency and Enmity, to me, is and was shaky at best so if this is ever implemented, obviously with a 15 second recast timer, both will need to be increased. It'd work like Overpower but it's still Paladin specific. Sheltron will directly benefit Paladins two-fold if this is the case. We could essentially start a pull and use Sheltron once we're finished so that it procs the cone AoE but also mitigates some damage in case we don't actually want to use Shield Swipe. I think that honestly with how much of a HUGE sweep you make with the shield doing the swipe it's easily justifiable as to why it's a cone AoE. but it still allows you to have choice and precision for content that needs precision. Other things are also going to be needed/changed, but this is honestly an obvious step in the right direction for the image and abilities of Paladin.
    (1)
    Last edited by Shining_Tiger_Excalibur; 11-10-2015 at 01:53 AM.

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shining_Tiger_Excalibur View Post
    EDIT: Actually, Square would benefit from making Shield Swipe a no TP, cone AoE, that's on a 15 second cooldown that requires an activation from receiving an attack.
    It's called War Drum, and it existed in 1.x as a great way to gather enmity on multiple targets
    In fact, it could stay on GCD and still cost TP, since its purpose wouldn't be to gain DPS on a single target, anymore.
    (0)

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